FLORIDA’S 3-5 STATE ACADEMIC STANDARDS COMPUTER SCIENCE
56 Standards
SC.35.CS-CC.1.1
7 LessonsIdentify technology tools for individual and collaborative data collection, writing, communication, and publishing activities.
Aligned Lessons
SC.35.CS-CC.1.2
8 LessonsDescribe key ideas and details while working individually or collaboratively using digital tools and media-rich resources in a way that informs, persuades, and/or entertains.
Aligned Lessons
SC.35.CS-CC.1.3
1 LessonIdentify ways that technology can foster teamwork, and collaboration can support problem solving and innovation.
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SC.35.CS-CC.1.4
2 LessonsDescribe how collaborating with others can be beneficial to a digital project.
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SC.35.CS-CC.1.5
16 LessonsExplain that providing and receiving feedback from others can improve performance and outcomes for collaborative digital projects.
Aligned Lessons
SC.35.CS-CS.1.1
24 LessonsIdentify the concepts illustrated by a simulation (e.g., ecosystem, predator/prey, and invasive species).
Aligned Lessons
SC.35.CS-CS.1.2
5 LessonsDescribe how models and simulations can be used to solve real-world issues in science and engineering.
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SC.35.CS-CS.1.3
3 LessonsAnswer a question, individually and collaboratively, using data from a simulation.
Aligned Lessons
SC.35.CS-CS.1.4
6 LessonsCreate a simple model of a system (e.g., flower or solar system) and explain what the model shows and does not show.
Aligned Lessons
SC.35.CS-CS.2.1
1 LessonSolve age-appropriate problems using information organized using digital graphic organizers (e.g., concept maps and Venn-diagrams).
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SC.35.CS-CS.2.2
8 LessonsDescribe how computational thinking can be used to solve real life issues in science and engineering.
Aligned Lessons
SC.35.CS-CS.2.3
10 LessonsExplain the process of arranging or sorting information into useful order as well as the purpose for doing so.
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SC.35.CS-CS.2.4
8 LessonsSolve real-world problems in science and engineering using computational thinking skills.
Aligned Lessons
SC.35.CS-CS.2.5
2 LessonsExplain that there are several possible algorithms for searching within a dataset (such as finding a specific word in a word list or card in a deck of cards).
Aligned Lessons
SC.35.CS-CS.2.6
209 LessonsWrite an algorithm to solve a grade-level appropriate problem (e.g., move a character through a maze, instruct a character to draw a specific shape, have a character start, repeat or end activity as required or upon a specific event), individually or collaboratively.
Aligned Lessons
SC.35.CS-CS.2.7
93 LessonsIdentify and correct logical errors in algorithms; written, mapped, live action, or digital.
Aligned Lessons
SC.35.CS-CS.2.8
91 LessonsSystematically test and identify logical errors in algorithms.
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SC.35.CS-CS.2.9
1 LessonExplain how to correct logical errors in algorithms; written, mapped, live action, or digital.
Aligned Lessons
SC.35.CS-CS.3.1
3 LessonsManipulate and publish multimedia artifacts using digital tools (local and online).
Aligned Lessons
SC.35.CS-CS.3.2
9 LessonsCreate an artifact (independently and collaboratively) that answers a research question clearly communicating thoughts and ideas.
Aligned Lessons
SC.35.CS-CS.4.1
3 LessonsIdentify the basic components of a computer (e.g., monitor, keyboard, mouse, controller, speakers).
Aligned Lessons
SC.35.CS-CS.4.2
6 LessonsDescribe the function and purpose of various input/output devices and peripherals (e.g., monitor, screen, keyboard, controller, speakers).
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SC.35.CS-CS.4.3
3 LessonsCompare and contrast hardware and software.
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SC.35.CS-CS.4.4
3 LessonsIdentify and solve simple hardware and software problems that may occur during everyday use (e.g., power, connections, application window or toolbar).
Aligned Lessons
SC.35.CS-CS.6.1
Describe how hardware applications (e.g., Global Positioning System (GPS) navigation for driving directions, text-to-speech translation, and language translation) can enable everyone to do things they could not do otherwise.
SC.35.CS-CS.6.2
2 LessonsCompare and contrast human and computer performance on similar tasks (e.g., sorting alphabetically or finding a path across a cluttered room) to understand which is best suited to the task.
Aligned Lessons
SC.35.CS-CS.6.3
3 LessonsExplain that computers model intelligent behavior (as found in robotics, speech and language recognition, and computer animation).
Aligned Lessons
SC.35.CS-CP.1.1
1 LessonExplain that searches may be enhanced by using Boolean logic (e.g., using "not", "or", "and").
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SC.35.CS-CP.1.2
1 LessonIdentify and describe examples of databases from everyday life (e.g., library catalogs, school records, telephone directories, and contact lists).
Aligned Lessons
SC.35.CS-CP.1.3
12 LessonsIdentify, research, and collect a data set on a topic, issue, problem, or question using age-appropriate technologies.
Aligned Lessons
SC.35.CS-CP.1.4
9 LessonsCollect, organize, graph, and analyze data to answer a question using a database or spreadsheet.
Aligned Lessons
SC.35.CS-CP.2.1
2 LessonsPerform keyboarding skills for communication and the input of data and information.
Aligned Lessons
SC.35.CS-CP.2.2
57 LessonsCreate, test, and modify a program in a graphical environment (e.g., block-based visual programming language), individually and collaboratively.
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SC.35.CS-CP.2.3
83 LessonsCreate a program using arithmetic operators, conditionals, and repetition in programs.
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SC.35.CS-CP.2.4
28 LessonsExplain that programs need known initial conditions (e.g., set initial score to zero in a game, initialize variables, or initial values set by hardware input).
Aligned Lessons
SC.35.CS-CP.2.5
58 LessonsDetect and correct program errors, including those involving arithmetic operators, conditionals, and repetition, using interactive debugging.
Aligned Lessons
SC.35.CS-CP.3.1
6 LessonsWrite, communicate and publish activities using technology tools.
Aligned Lessons
SC.35.CS-CP.3.2
29 LessonsPresent digitally created products, either individually and collaboratively, where a topic, concept, or skill is carefully analyzed or thoughtfully explored.
Aligned Lessons
SC.35.CS-PC.1.1
10 LessonsIdentify appropriate and inappropriate uses of technology when posting to social media, sending e-mail, and browsing the Internet.
Aligned Lessons
SC.35.CS-PC.1.2
5 LessonsDescribe responsible uses of modern communication media and devices.
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SC.35.CS-PC.1.3
9 LessonsExplain the proper use and operation of security technologies (e.g., passwords, virus protection software, spam filters, pop-up blockers, and cookies).
Aligned Lessons
SC.35.CS-PC.1.4
1 LessonDefine plagiarism and understand the impacts of plagiarized materials.
Aligned Lessons
SC.35.CS-PC.2.1
1 LessonExplain how computers and computing devices are used to communicate with others on a daily basis.
Aligned Lessons
SC.35.CS-PC.2.2
2 LessonsDescribe types of cyberbullying and explain what actions should be taken if students are either victims or witnesses of these behaviors.
Aligned Lessons
SC.35.CS-PC.2.3
2 LessonsIdentify the legal and social consequences of cyberbullying/harassment in social media.
Aligned Lessons
SC.35.CS-PC.2.4
2 LessonsExplain how access to technology helps empower individuals and groups (e.g., gives them access to information, the ability to communicate with others around the world, and allows them to buy and sell things).
Aligned Lessons
SC.35.CS-PC.2.5
1 LessonIdentify ways in which people with special needs access and use adaptive technology.
Aligned Lessons
SC.35.CS-PC.2.6
2 LessonsCommunicate about technology using appropriate terminology.
Aligned Lessons
SC.35.CS-PC.2.7
Identify and describe how computing knowledge is essential to performing important tasks and functions.
SC.35.CS-PC.3.1
2 LessonsIdentify digital information resources used to answer research questions (e.g., online library catalog, online encyclopedias, databases, and websites).
Aligned Lessons
SC.35.CS-PC.3.2
6 LessonsGather, organize, and analyze information from digital resources.
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SC.35.CS-PC.3.3
6 LessonsCompare digital resources for accuracy, relevancy, and appropriateness.
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SC.35.CS-PC.4.1
4 LessonsDescribe the difference between digital artifacts that are open or free and those that are protected by copyright.
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SC.35.CS-PC.4.2
3 LessonsExplain fair use for using copyrighted materials (e.g., images, music, video, and text).
Aligned Lessons
SC.35.CS-PC.4.3
4 LessonsDescribe the purpose of copyright and the possible consequences for inappropriate use of digital materials that are protected by copyright.
Aligned Lessons
SC.35.CS-PC.4.4
8 LessonsDescribe the threats to safe and efficient use of devices (e.g., SPAM, spyware, phishing, and viruses) associated with various forms of technology use (e.g., downloading and executing software programs, following hyperlinks, and opening files).