K-12 Computer Science Standards

Georgia 3-5 Georgia Computer Science Standards of Excellence

42 Standards

1

CSS.EL.3-5.1

7 Lessons

Identify the features of current technologies and use that knowledge to understand emerging technologies.

Aligned Lessons

LEGO® SPIKE Essential: Design a Car Sensor
Program an AI Chatbot
Humans Vs. Machines
How Machines Learn
Introduction to Computing Systems
Exploring Computing Systems
Practicing with Computing Systems
2

CSS.EL.3-5.1.1

14 Lessons

Describe how internal and external parts of computing devices function to form a system.

Aligned Lessons

Introduction to micro:bit®
Create a Drawing App with micro:bit®
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies with the BBC micro:bit®
Ozobot® Programming 1: Introduction
Create a Drawing App
LEGO® SPIKE Essential: Design a Moving Statue
Ozobot® Timeline
Ozobot® Cycle
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
Introduction to Computing Systems
Exploring Computing Systems
Practicing with Computing Systems
3

CSS.EL.3-5.1.2

23 Lessons

Model how computer hardware and software work together as a system to accomplish tasks.

Aligned Lessons

Introduction to micro:bit®
Create a Drawing App with micro:bit®
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies with the BBC micro:bit®
Minecraft: Education Edition® Basic Gameplay
Coding with LEGO® Spike Prime
LEGO® SPIKE Essential: Design a Moving Statue
micro:bit® Rounding to the Nearest Ten
micro:bit®: Animal Response to the Environment
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Makey Makey®: Introduction
Makey Makey®: Graphing Points on a Coordinate Plane
micro:bit®: Graphing Points on a Coordinate Plane
micro:bit® Butterfly Migration Simulator
Introduction to Sphero Mini® and Sphero BOLT+®
Loops: Sphero® Underwater Exploration
Dash® Robot 2 - Proximity Sensor
Conditionals: Sphero® Shark Race
Dash® Robot 3 - Loops and Functions
Introduction to Computing Systems
Exploring Computing Systems
Practicing with Computing Systems
4

CSS.EL.3-5.1.3

6 Lessons

Determine potential solutions to solve simple hardware and software problems using common troubleshooting strategies.

Aligned Lessons

Introduction to micro:bit®
Revolutionary War Timeline with the BBC micro:bit®
Interactive Map of the 13 Colonies with the BBC micro:bit®
Introduction to Computing Systems
Exploring Computing Systems
Practicing with Computing Systems
5

CSS.EL.3-5.1.4

1 Lesson

Develop and apply keyboarding skills, utilizing current technology.

Aligned Lessons

Minecraft: Education Edition® Basic Gameplay
6

CSS.EL.3-5.1.5

1 Lesson

Compare and contrast prior knowledge on current technologies with that of new or emerging technologies.

Aligned Lessons

Technology Timeline
7

CSS.EL.3-5.1.6

4 Lessons

Develop, reflect on, and revise personal learning goals in collaboration with their peers.

Aligned Lessons

Game Effects
Pair Programming: Create a Band
Design an App
Storytelling with Finch Robot®
8

CSS.KC.3-5.2

9 Lessons

Curate (analyze and evaluate) a variety of resources and digital tools to construct knowledge and produce creative artifacts.

Aligned Lessons

Platform Game Design
Research: Informational Programs
Using Digital Tools to Create Line Graphs
Choose Your Own Path: Elements of Culture
Design an App
Animating Poetry
Code Tunes
Introduction to Design Thinking
Designing Solutions for Accessibility
9

CSS.KC.3-5.2.1

3 Lessons

Curate (analyze and evaluate) information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.

Aligned Lessons

Programming and Data Project
Introduction to Design Thinking
Use and Search the Right Way
10

CSS.KC.3-5.2.2

7 Lessons

Build knowledge by actively exploring real-world issues.

Aligned Lessons

3D Design: Keyboard Accommodations
LEGO® SPIKE Essential: Design a Car Sensor
Design an App
Careers in CS: Health and Fitness
Computational Thinking: Design a School
Introduction to Design Thinking
Designing Solutions for Accessibility
11

CSS.KC.3-5.2.3

7 Lessons

Explain why a real-world issue exists or was created and develop a possible solution.

Aligned Lessons

3D Design: Keyboard Accommodations
LEGO® SPIKE Essential: Design a Car Sensor
Design an App
Careers in CS: Health and Fitness
Computational Thinking: Design a School
Introduction to Design Thinking
Designing Solutions for Accessibility
12

CSS.KC.3-5.2.4

5 Lessons

Organize and present collected data visually to highlight relationships and support a claim.

Aligned Lessons

Using Digital Tools to Create Line Graphs
Constructive and Destructive Processes
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
13

CSS.DC.3-5.3

7 Lessons

Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical.

Aligned Lessons

Strong Usernames and Passwords
Giving Credit Through Attributions
Ethical and Responsible Use of Generative AI
AI Products: Ethical and Responsible Choices
Scout's Cybersecurity Adventure: Part 2
Remixing Programs
Online Risks & Protection
14

CSS.DC.3-5.3.1

8 Lessons

Discuss real-world cybersecurity problems (e.g. viruses, phishing attacks, click bait, etc) and how personal information can be protected.

Aligned Lessons

Scout's Cybersecurity Adventure: Part 1
Scout's Cybersecurity Adventure: Part 2
Cybersecurity Policies and Laws
Scout's Cybersecurity Mission
Scout’s Cryptography Escape Room
Cybersecurity & Privacy
Online Risks & Protection
Cybersecurity Introduction
15

CSS.DC.3-5.3.2

6 Lessons

Understand, demonstrate, and encourage respect for intellectual property of print and digital media.

Aligned Lessons

Giving Credit Through Attributions
Choose Your Own Path: Elements of Culture
What Can I Use Online?
Give Credit When You Use It
Use and Search the Right Way
Remixing Programs
16

CSS.DC.3-5.3.3

8 Lessons

Create and manage digital identity through positive, safe, and ethical online interactions.

Aligned Lessons

Internet Positivity
Our Words Have Power (Cyberbullying)
Digital Identity
Safe and Responsible Use of Technology
Standing Up to Cyberbullying
Managing Digital Footprints
Digital Footprint Basics
Digital Reputation and Identity
17

CSS.IDC.3-5.4

9 Lessons

Use a variety of technologies within a design process to identify and solve problems by creating new, useful, or imaginative solutions.

Aligned Lessons

Platform Game Design
Introduction to LEGO® Spike Prime
3D Design: Keyboard Accommodations
LEGO® SPIKE Essential: Design a Car Sensor
Design an App
Code Tunes
Introduction to Design Thinking
Designing Solutions for Accessibility
Safety Solutions micro:bit® Design Project
18

CSS.IDC.3-5.4.1

11 Lessons

Explore and practice a deliberate design process for generating ideas, testing theories, creating innovative artifacts, or solving authentic problems.

Aligned Lessons

Platform Game Design
Introduction to LEGO® Spike Prime
Coding with LEGO® Spike Prime
3D Design: Keyboard Accommodations
LEGO® SPIKE Essential: Design a Car Sensor
Design an App
Code Tunes
Computational Thinking: Design a School
Introduction to Design Thinking
Designing Solutions for Accessibility
Safety Solutions micro:bit® Design Project
19

CSS.IDC.3-5.4.2

6 Lessons

Select, evaluate, and use appropriate digital tools to plan and manage a design process.

Aligned Lessons

Platform Game Design
3D Design: Keyboard Accommodations
Design an App
Introduction to Design Thinking
Designing Solutions for Accessibility
Safety Solutions micro:bit® Design Project
20

CSS.IDC.3-5.4.3

23 Lessons

Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.

Aligned Lessons

3D Design: Codeblocks
Multiple Algorithms
Game Effects
Clones in Games
Digital Pet Project
Giving Credit Through Attributions
Classes and Objects in Games
Punctuate a Title
Seasonal Project (Spring): Create a Chase Game!
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop The Balloons
Seasonal Project (Fall): Gathering Apples Game
Plan a Quest
Animation Loops Project
Multiplying Fractions by Whole Numbers
Multiplying and Dividing Fractions
Animating Poetry
Loops: Falling Objects
Seasonal Project (Winter): Design a Snowman
Remixing Programs
Exploring Point of View
Cause and Effect
Careers in CS: Mobile Apps
21

CSS.CT.3-5.5

7 Lessons

Develop and employ strategies for understanding and solving problems in ways that use the power of technological methods to develop and test solutions.

Aligned Lessons

Platform Game Design
Exploring Adaptations
Plant and Animal Cells
Exploring the Water Cycle
LEGO® SPIKE Essential: Design a Car Sensor
Design an App
Computational Thinking: Design a School
22

CSS.CT.3-5.5.1

4 Lessons

Compare and refine multiple algorithms for the same task and determine which is the most appropriate.

Aligned Lessons

Multiple Algorithms
Dash® Robot 1 - Movement
Creating Algorithms
Compare and Refine Algorithms
23

CSS.CT.3-5.5.2

57 Lessons

Decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process.

Aligned Lessons

Introduction to Computer Science and Scratch
Adding with Loops
Grammar Quiz Game
Dash® Robot Mazes
Cycle of Matter
Multi-digit Multiplication and Conditionals
Clones in Games
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Dash® Robot 1 - Movement
VEX GO®: Introduction
VEX GO®: Measurement
Create a Drawing App
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Classes and Objects in Games
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
VEX GO®: Speed and Energy
How We See: Light Reflection
LEGO® SPIKE Essential: Design a Car Sensor
The US Government
Choose Your Own Path: Elements of Culture
VEX GO®: Lines and Angles
Plan a Quest
Pinball Game Project
Mad Libs Project
Functions Dance Project
Flower Garden Functions Project
Design an App
Multiplying Fractions by Whole Numbers
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Multimedia Book Report
micro:bit® Reaction Game
Ozobot® Cycle
Animating Poetry
Events: Dot in Space
Functions: Paint by Numbers
Broadcast Messages: Marco Polo
Creating Turtle Graphics
Broadcast Messages: Tell a Joke
Events: Traveling with Scout
Game Design Project
Operators: Coin Flip
Sequences: Parallel Programming
Functions: About Me
House Design with Area and Perimeter
micro:bit® Butterfly Migration Simulator
CS Innovators: Grace Hopper
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
Winter Celebrations Around the World
Introduction to Design Thinking
Designing Solutions for Accessibility
Connecting Ideas in Informational Texts
24

CSS.CT.3-5.5.3

98 Lessons

Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.

Aligned Lessons

Exploring Ecosystems
Sound Frequency & Amplitude
Platform Game Design
Scratch Digital Greeting Card
Classifying Rocks
Nutrition Maze
Digital Flashcards
Nonfiction Animated Recordings
Grammar Quiz Game
Loops
Dash® Robot Storytelling
Dash® Robot Mazes
Classifying Shapes by Category
Cycle of Matter
Multi-digit Multiplication and Conditionals
Clones in Games
Revolutionary War Timeline
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Multiplication Quiz Game
Ozobot® Programming 1: Introduction
Ozobot® Programming 2: More Color Codes
Dash® Robot 1 - Movement
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Scratch Drawing Tools
Coding with LEGO® Spike Prime
Area of a Rectangle with Tiles
Classes and Objects in Games
micro:bit® Rounding to the Nearest Ten
Punctuate a Title
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Seasonal Project (Spring): Create a Chase Game!
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop The Balloons
The US Government
Seasonal Project (Fall): Gathering Apples Game
The Coordinate Plane
Choose Your Own Path: Elements of Culture
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
Plan a Quest
Animation Loops Project
Pinball Game Project
Mad Libs Project
Flower Garden Functions Project
Design an App
Add and Subtract Fractions
Multiplying Fractions by Whole Numbers
Naming Numbers Game
State Project
Atoms and Molecules
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Evaluate Algebraic Equations
Scale of Planets in the Solar System
Balanced Ecosystems
Multimedia Book Report
micro:bit® Reaction Game
Ozobot® Timeline
Ozobot® Cycle
Scout's Programming Expedition: Part 1
Scout's Programming Expedition Part 2
Scout's Programming Expedition Part 3
Scout's Programming Expedition Part 4
Debugging: Events and Loops
Create a Maze
Debugging: Mazes
Events: Dot in Space
Functions: Paint by Numbers
Loops: Catch the Ball
Scout's Quest: Functions with Boolean Inputs
Broadcast Messages: Marco Polo
Scout's Quest: Functions with Number Inputs
Debugging: Make a Pizza
Creating Turtle Graphics
Broadcast Messages: Tell a Joke
Events: Traveling with Scout
Game Design Project
Operators: Coin Flip
Sequences: Parallel Programming
Functions: About Me
Introduction to Functions
Costumes, Backdrops, and Animations
Loops: Falling Objects
House Design with Area and Perimeter
Digital Vocabulary Flashcard Quiz
Seasonal Project (Winter): Design a Snowman
Careers in CS: Health and Fitness
Careers in CS: Major League Baseball
CS Innovators Research Project
Introduction to Design Thinking
Designing Solutions for Accessibility
Safety Solutions micro:bit® Design Project
Cause and Effect
25

CSS.CT.3-5.5.4

189 Lessons

Create programs that include sequences, events, loops, conditionals, and variables.

Aligned Lessons

Introduction to Computer Science and Scratch
Adding with Loops
Loops (Unplugged)
3D Design: Codeblocks
Exploring Ecosystems
Balanced and Unbalanced Forces
Sound Frequency & Amplitude
Events
Platform Game Design
Communities Adapt to & Modify Their Environment
Fractions and Variables
Creative Storytelling
Weather and Climate
Scratch Digital Greeting Card
From CodeHopJr to CodeHop Blocks
Introduction to Comparison Operators
Classifying Rocks
Complex Conditionals: Chase the Star
Nutrition Maze
Exploring Heat
Decimal Multiplication and Conditionals
Exploring Adaptations
Physical Changes
Variables
Plant and Animal Cells
Digital Flashcards
Animating Poetry
Exploring the Water Cycle
Simple Algorithms
Parts of Speech: Random Sentence Generator
Introduction to Conditionals
Wave Generator
Division and Conditionals
Multiple Algorithms
Multiplication and Conditionals
Unit Converter
Sensing and Responding to the Environment
Effects of Pollution
Nonfiction Animated Recordings
Measuring Lengths
Grammar Quiz Game
Create a Drawing App with micro:bit®
Loops
Dash® Robot Storytelling
Dash® Robot Mazes
Animating Sprites with Multiplication
Earth Systems
Day and Night
Cycle of Matter
Multi-digit Multiplication and Conditionals
Game Effects
Clones in Games
Constructive and Destructive Processes
Revolutionary War Timeline
Revolutionary War Timeline with the BBC micro:bit®
Animal Classification
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Digital Pet Project
Animating Unit Fractions
Multiplication Quiz Game
ScratchJr to Scratch: Events and Loops
Dash® Robot 1 - Movement
VEX GO®: Introduction
VEX GO®: Measurement
Create a Drawing App
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Scratch Drawing Tools
Coding with LEGO® Spike Prime
Classes and Objects in Games
micro:bit® Rounding to the Nearest Ten
Punctuate a Title
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
Seasonal Project (Spring): Create a Chase Game!
VEX GO®: Speed and Energy
How We See: Light Reflection
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop The Balloons
Seasonal Project (Fall): Gathering Apples Game
Complex Conditionals: Balloon Game
Choose Your Own Path: Elements of Culture
VEX GO®: Lines and Angles
Plan a Quest
Pinball Game Project
Mad Libs Project
Functions Dance Project
Flower Garden Functions Project
Design an App
Decimal Division and Conditionals
Add and Subtract Fractions
Multiplying Fractions by Whole Numbers
Naming Numbers Game
Modeling Life Cycles
Fossils and Past Environments
State Project
Atoms and Molecules
Geographic Effects on Early Civilizations
Rates and Unit Rates
Positive and Negative Numbers
Evaluate Algebraic Equations
Balanced Ecosystems
Multimedia Book Report
micro:bit® Reaction Game
Animating Sprites with Factors
Animating Sprites with Division
Makey Makey®: Introduction
Makey Makey®: Graphing Points on a Coordinate Plane
micro:bit®: Graphing Points on a Coordinate Plane
Pong Game
I-Spy with Lists
Click-a-Mole
Creating Algorithms
Introduction to Clones
Events: Dot in Space
Snake Game
Functions: Paint by Numbers
Loops: Catch the Ball
Scout's Quest: Functions with Boolean Inputs
Broadcast Messages: Marco Polo
Scout's Quest: Variables
Clones: Throwing Acorns Game
Scout's Quest: Functions with Number Inputs
Lists: Shopping with Scout
Scout's Quest: Conditionals
Creating Turtle Graphics
Conditionals: Flying Bird
Broadcast Messages: Tell a Joke
Lists: Spelling Bee
Events: Traveling with Scout
Variables in Dance
Game Design Project
Operators: Coin Flip
Code Tunes
Functions: About Me
Conditionals: Changing Effects
Conditionals: Underwater Exploration
Conditionals: Color Sense
Conditionals: Mazes
Introduction to Functions
Costumes, Backdrops, and Animations
Race Track Game
House Design with Area and Perimeter
Star Brightness and Distance
Unit Fractions with Variables
Digital Vocabulary Flashcard Quiz
Seasonal Project (Winter): Design a Snowman
KA2.2.1a - A Day at the Park: Karel Clean Up
KA2.2.1b - A Day at the Park: Find the Exit
KA2.2.1c - A Day at the Park: Escape the Bedroom
KA2.2.2a - A Day at the Park: Fetch Karel
KA2.2.2b - A Day at the Park: Get Down the Hallway
KA2.2.2c - A Day at the Park: Escape the Building
KA2.2.3a - A Day at the Park: Building Towers
KA2.2.3b - A Day at the Park: Get Around the Cars
KA2.2.3c - A Day at the Park: Find the Park
KA2.2.4a - A Day at the Park: Making Custom Colors
KA2.2.4b - A Day at the Park: Make a Tree
KA2.2.4c - A Day at the Park: Set Up the Scavenger Hunt
KA2.1.1a- Rosetta Stone: Pick Up the Hat 1
KA2.1.1b- Rosetta Stone: Pick Up the Hat 2
KA2.1.1c- Rosetta Stone: Travel to Egypt
KA2.1.2a- Rosetta Stone: Approach the Entrance
KA2.1.2b- Rosetta Stone: Uncover the Hieroglyph
KA2.1.3a- Rosetta Stone: Light the Torches 1
KA2.1.3b- Rosetta Stone: Light the Torches 2
KA2.1.4a- Rosetta Stone: Leave without a Trace
KA2.1.4b- Rosetta Stone: Which Way?
KA2.1.5a- Rosetta Stone: Snakes!
KA2.1.5b- Rosetta Stone: Escape the Scarab Room
KA2.1.6- Rosetta Stone: Challenge: Draw a Hieroglyph
KA2.3.1- Evaluation: Collect the Tennis Balls
Drawing Tools: Sea Creatures
Loops: Sphero® Underwater Exploration
Dash® Robot 2 - Proximity Sensor
Conditionals: Sphero® Shark Race
Dash® Robot 3 - Loops and Functions
Winter Celebrations Around the World
Compare and Refine Algorithms
Introduction to Design Thinking
Designing Solutions for Accessibility
Word Analysis: Prefixes and Suffixes
Exploring Point of View
Digital Venn Diagram
Movement and Expansion
Careers in CS: Mobile Apps
26

CSS.CC.3-5.6

3 Lessons

Select and use the most appropriate platform, tool, style, format and digital media to clearly and creatively express thoughts, messages, goals, or positions.

Aligned Lessons

Research: Effective Keywords
Research: Informational Programs
Introduction to Productivity Software
27

CSS.CC.3-5.6.1

31 Lessons

Create original works or responsibly repurpose or remix digital resources into new creations.

Aligned Lessons

Platform Game Design
Research: Informational Programs
Clones in Games
Digital Pet Project
LEGO® SPIKE Essential: Design a Moving Statue
Giving Credit Through Attributions
Classes and Objects in Games
Pair Programming: Create a Band
Seasonal Project (Spring): Create a Chase Game!
Seasonal Project (Summer): Pop The Balloons
Seasonal Project (Fall): Gathering Apples Game
The Coordinate Plane
Choose Your Own Path: Elements of Culture
Plan a Quest
Animation Loops Project
Mad Libs Project
Design an App
Multiplying and Dividing Fractions
Balanced Ecosystems
Pong Game
Click-a-Mole
Program an AI Chatbot
Code Tunes
Loops: Falling Objects
Seasonal Project (Winter): Design a Snowman
AI Chatbots
Introduction to Design Thinking
Designing Solutions for Accessibility
Remixing Programs
Word Analysis: Prefixes and Suffixes
Cause and Effect
28

CSS.CC.3-5.6.2

32 Lessons

Communicate complex ideas clearly and effectively by creating or using a variety of digital objects.

Aligned Lessons

Adding with Loops
Exploring Ecosystems
Balanced and Unbalanced Forces
Exploring Adaptations
Exploring the Water Cycle
Wave Generator
Dash® Robot Storytelling
Classifying Shapes by Category
Day and Night
Cycle of Matter
Revolutionary War Timeline
Revolutionary War Timeline with the BBC micro:bit®
Animal Classification
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Animating Unit Fractions
micro:bit®: Animal Response to the Environment
Seasonal Project (Spring): Create a Chase Game!
How We See: Light Reflection
Seasonal Project (Summer): Pop The Balloons
The US Government
Seasonal Project (Fall): Gathering Apples Game
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
Naming Numbers Game
Atoms and Molecules
Multiplying and Dividing Fractions
Scale of Planets in the Solar System
Multimedia Book Report
Code Tunes
Unit Fractions with Variables
Seasonal Project (Winter): Design a Snowman
29

CSS.CC.3-5.6.3

2 Lessons

Publish or present content that customizes the message and medium for their intended audiences.

Aligned Lessons

Design an App
Code Tunes
30

CSS.GC.3-5.7

2 Lessons

Use digital tools to expand personal viewpoints and enrich learning by collaborating effectively both locally and globally.

Aligned Lessons

Collaborating Globally
Exploring Digital Collaboration
31

CSS.GC.3-5.7.1

2 Lessons

Explore local and global issues using digital tools to connect with learners from a variety of backgrounds and cultures.

Aligned Lessons

Collaborating Globally
Exploring Digital Collaboration
32

CSS.GC.3-5.7.2

8 Lessons

Plan the development of a program by including others' viewpoints and considering user preferences.

Aligned Lessons

Platform Game Design
Dash® Robot Storytelling
Dash® Robot Mazes
Digital Pet Project
Design an App
Game Design Project
Introduction to Design Thinking
Designing Solutions for Accessibility
33

CSS.GC.3-5.7.3

8 Lessons

Take on varying roles, with teacher guidance, when collaborating with peers during the design, implementation, and review stages of program development.

Aligned Lessons

Dash® Robot Storytelling
Dash® Robot Mazes
Dash® Robot 1 - Movement
Coding with LEGO® Spike Prime
Pair Programming: Create a Band
Design an App
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
34

CSS.GC.3-5.7.4

10 Lessons

Describe choices made during program development using code comments, presentations, and demonstrations.

Aligned Lessons

Dash® Robot Storytelling
Dash® Robot Mazes
Classes and Objects in Games
LEGO® SPIKE Essential: Design a Car Sensor
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
Design an App
Balanced Ecosystems
Introduction to Design Thinking
Designing Solutions for Accessibility
35

CSS.GC.3-5.7.5

8 Lessons

Seek diverse perspectives for the purpose of improving computational artifacts.

Aligned Lessons

3D Design: Recreate an Animal
Platform Game Design
Digital Pet Project
3D Design: Keyboard Accommodations
Design an App
Game Design Project
Introduction to Design Thinking
Designing Solutions for Accessibility
36

CSS.RR.3-5.8

6 Lessons

Gather, evaluate, and organize quality information from multiple sources.

Aligned Lessons

Research: Effective Keywords
Research: Informational Programs
Productivity Software Inquiry Project
What Can I Use Online?
Give Credit When You Use It
Use and Search the Right Way
37

CSS.RR.3-5.8.1

6 Lessons

Understand and use effective research strategies to locate information and other resources.

Aligned Lessons

Research: Effective Keywords
Research: Informational Programs
Productivity Software Inquiry Project
What Can I Use Online?
Give Credit When You Use It
Use and Search the Right Way
38

CSS.RR.3-5.8.2

7 Lessons

Evaluate the accuracy, perspective, credibility and relevance of information, media, data, or other resources.

Aligned Lessons

Research: Effective Keywords
Research: Informational Programs
What Can I Use Online?
Give Credit When You Use It
Use and Search the Right Way
Data Detectives
Data Investigators
39

CSS.RR.3-5.8.3

5 Lessons

Use information from multiple sources to identify real-world issues and create solutions.

Aligned Lessons

Research: Effective Keywords
Design an App
Introduction to Design Thinking
Designing Solutions for Accessibility
Use and Search the Right Way
40

CSS.DA.3-5.9

3 Lessons

Understand the relationship between technology, lifelong learning, and the appropriate use of information.

Aligned Lessons

Digital Identity
Research: Informational Programs
Design an App
41

CSS.DA.3-5.9.1

9 Lessons

Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.

Aligned Lessons

Program an AI Chatbot
Technology Timeline
CS Innovators: Grace Hopper
Ethical and Responsible Use of Generative AI
AI Products: Ethical and Responsible Choices
Humans Vs. Machines
Impacts of Computing: Introduction
Impacts of Computing: Exploration
Impacts of Computing: Innovation
42

CSS.DA.3-5.9.2

5 Lessons

Identify and propose ways to improve usability of technology for diverse users.

Aligned Lessons

Platform Game Design
3D Design: Keyboard Accommodations
Design an App
Introduction to Design Thinking
Designing Solutions for Accessibility

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