K-12 Computer Science Standards

Georgia K-2 Georgia Computer Science Standards of Excellence

63 Standards

1

CSS.EL.K-2.1

14 Lessons

Recognize that technology provides the opportunity to enhance relevance, increase confidence, offer authentic choice, and produce positive impacts in learning.

Aligned Lessons

Scout Adventures 1: Introducing Scout
Scout Adventures 2: Scout Starts Exploring
Scout Adventures 3: Scout Meets a Friend
Scout Adventures 4: Scout Explores the Forest
Scout Adventures 5: Scout and Bluebird Help
Scout Adventures 6: Scout Celebrates with Friends
Machine Learning: AutoDraw
Machine Learning: What is a Blorg?
What Can AI Do?
Sorting with Decision Trees
How AI Helps Us
Impacts of Computing: Our Community
Impacts of Computing: Changing World
Computer Basics: Connections
2

CSS.KC.K-2.2

122 Lessons

Use digital tools (e.g. computers, tablets, cameras, software, 3D printers, etc.…) to build knowledge, produce creative artifacts, and make meaningful learning experiences for themselves and others.

Aligned Lessons

Impacts of Technology in Our World
How Living Things Survive
Adaptations and Survival: Camouflage
Designing Solutions from Nature
Story Problems: Add and Subtract within 20
Greater Than and Less Than: Single-Digit Numbers
Animal Life Cycles
Place Value: Ones, Tens, and Hundreds
Build a Sentence
Light and Shadows
Who Keeps Us Safe?
Story Problems: Add and Subtract within 100
Create Your Own Story Problem
Weather and Seasons
Decompose Numbers Up to 10
Sun and Moon, Day and Night
Ozobot® Programming 2: More Color Codes
Changes in the Environment
Introduction to Bee-Bot®: Basic Movements
Counting with Bee-Bot®
Introduction to Bee-Bot®: Planning a Program
Patterns with Bee-Bot®
Seasons with Bee-Bot®
3D Design: Introduction
Comparing Length with Bee-Bot®
Introduction to Coding with LEGO® SPIKE Essential
VEX 123®: Math Word Problems
Weather with Bee-Bot®
Introduction to Kibo®
Kibo®: Communicating Across Distances (Light and Sound)
Needs of Living Things with Bee-Bot®
Push and Pull with Bee-Bot®
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
3D Design: Create a Bubble Wand
Divide Shapes into Equal Parts
Punctuation: Write a Great Sentence!
VEX 123®: Patterns of Living Things
Seed Dispersal
LEGO® SPIKE Essential: Design for Changing Weather
Kibo®: Adding and Subtracting
Shapes with Bee-Bot®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-Bot®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to the Grid
Identify Shapes by Attributes
Minecraft: Education Edition® - Trailblazer
Introduction to Speed Blocks
VEX 123®: Defining Shape Attributes
Introduction to Show and Hide Blocks
Forever Loop Dance Party
Code Block Review
Loops: Catching Butterflies
Introduction to the Wait Block
Greater Than and Less Than: Two-Digit Numbers
Greater Than and Less Than: Three-Digit Numbers
Introduction to Pages
End Block: Program a Race
About Me Project
Chicken Crossing Game
River Crossing Game
Racing Game
Create a Map
Hide and Seek Game
Digital Greeting Card
Algebraic Thinking: Finding a Two-Digit Unknown
Patterns and Music
Preventing Erosion
Drawing Tools: Fairy Tale Painting
Drawing Tools: Farm Scene
Seasons with Code & Go® Robot Mouse
Weather with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Basic Movements
Counting with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Planning a Program
Patterns with Code & Go® Robot Mouse
Comparing Length with Code & Go® Robot Mouse
Needs of Living Things with Code & Go® Robot Mouse
Push and Pull with Code & Go® Robot Mouse
Shapes with Code & Go® Robot Mouse
Making Ten with Code & Go® Robot Mouse
Ozobot® Timeline
Park Cleanup STEM Project with Bee-Bot®
Park Cleanup STEM Project with Code & Go® Robot Mouse
Debugging: Events and Sequences
Loops: Predator and Prey
Programming a Cycle
Debugging: Message Events and Loops
Loops: Follow the Path
Speed Block: Bouncy Ball
Create a Mini Golf Game
Message Events: Scout Plays in the Forest
Pages: Scout's Travels
Pages: Create a Tapping Game
Growing Garden
Debugging: Events and Motion
Message Events: Simon Says
Pages: Dragon Story
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Sequences: Digital Responsibilities
Animal Sounds
Moving Targets Game
Transportation Speeds and Sounds
Variables: Keeping Score
All About Me!
Drawing Tools: Nature Walk
Changing Environments with Bee-Bot®
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & Go® Robot Mouse
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Algorithms: Connecting a Path
Two-Step Dance & Feedback
Guided Research
3

CSS.KC.K-2.2.1

7 Lessons

Recognize the letters, numbers, and basic functions of a keyboard, touchpad/trackpad, mouse, and other input devices.

Aligned Lessons

Minecraft: Education Edition® Basic Gameplay
Mouse Practice
Keyboard Introduction
Computer Basics: Introduction
Computer Basics: Exploration
Mouse Practice: Level Up!
Computer Basics: Connections
4

CSS.KC.K-2.2.2

2 Lessons

Use the letters, numbers, and basic functions of the keyboard effectively (shift, space, tab, enter/return).

Aligned Lessons

Minecraft: Education Edition® Basic Gameplay
Keyboard Introduction
5

CSS.KC.K-2.2.3

1 Lesson

Identify and use the home row of the keyboard effectively.

Aligned Lessons

Keyboard Introduction
6

CSS.KC.K-2.2.4

25 Lessons

Build (use, modify and/or create) collections of digital images and words to communicate learning using a variety of media types.

Aligned Lessons

Impacts of Technology in Our World
Story Problems: Add and Subtract within 20
Changing Landforms
Creating Shapes
Animal Life Cycles
Story Problems: Add and Subtract within 10
Build a Sentence
Light and Shadows
Story Problems: Add and Subtract within 100
Phases of the Moon
Create Your Own Story Problem
Events and Money
Changes in the Environment
Place Value: Adding Up to 20
Telling Time
Identify Shapes by Attributes
Introduction to Speed Blocks
Preventing Erosion
Programming a Cycle
Speed Block: Bouncy Ball
Message Events: Simon Says
Transportation Speeds and Sounds
Guided Research
Introduction to Research
Choice Research
7

CSS.KC.K-2.2.5

1 Lesson

Analyze collections of digital images and words for how well each collection communicates learning.

Aligned Lessons

Choice Research
8

CSS.KC.K-2.2.6

3 Lessons

Identify a problem of interest to the learner and create a solution using digital tools.

Aligned Lessons

LEGO® SPIKE Essential: Design a Moving Statue
Choice Research
Introduction to the Design Process
9

CSS.DC.K-2.3

9 Lessons

Identify the rights, responsibilities, and opportunities of living, learning, and working in an interconnected society and model behaviors that are safe, legal, and ethical.

Aligned Lessons

Our Responsibilities
Sequences: Digital Responsibilities
Keeping Information Safe
Positive Online Behavior
Introduction to Responsible Technology Use
Exploring Responsible Technology Use
Practicing Responsible Technology Use
Password Protectors
Responsible Digital Citizens
10

CSS.DC.K-2.3.1

4 Lessons

Identify personal information, understand the need to keep it private, and engage in activities for keeping personal information private.

Aligned Lessons

Keeping Information Safe
Positive Online Behavior
Password Protectors
Responsible Digital Citizens
11

CSS.DC.K-2.3.2

3 Lessons

Participate in systems for keeping personal information private and protected (for example: passwords, biometric sensors).

Aligned Lessons

Keeping Information Safe
Positive Online Behavior
Password Protectors
12

CSS.DC.K-2.3.3

2 Lessons

Understand shared information on the Internet can be permanent.

Aligned Lessons

Positive Online Behavior
Responsible Digital Citizens
13

CSS.DC.K-2.3.4

4 Lessons

Recognize and avoid harmful behaviors in online environments (e.g. viruses, in-app purchases, cyber-bullying, etc).

Aligned Lessons

Positive Online Behavior
Being Kind Online
Password Protectors
Responsible Digital Citizens
14

CSS.DC.K-2.3.5

8 Lessons

Follow safety rules and exhibit responsibility when using a device.

Aligned Lessons

Sequences: Digital Responsibilities
Keeping Information Safe
Positive Online Behavior
Introduction to Responsible Technology Use
Exploring Responsible Technology Use
Practicing Responsible Technology Use
Password Protectors
Responsible Digital Citizens
15

CSS.DC.K-2.3.6

7 Lessons

Create an artifact that shows the use of positive safe behavior when using technology.

Aligned Lessons

Impacts of Technology in Our World
Positive Online Behavior
Introduction to Responsible Technology Use
Exploring Responsible Technology Use
Being Kind Online
Practicing Responsible Technology Use
Responsible Digital Citizens
16

CSS.DC.K-2.3.7

5 Lessons

Recognize work that is created by others.

Aligned Lessons

Giving Credit Through Attributions
Two-Step Dance & Feedback
Guided Research
Introduction to Research
Choice Research
17

CSS.DC.K-2.3.8

4 Lessons

Recognize that credit is given for the work of others found online.

Aligned Lessons

Giving Credit Through Attributions
Guided Research
Introduction to Research
Choice Research
18

CSS.DC.K-2.3.9

3 Lessons

Create an artifact that demonstrates a positive personal digital identity.

Aligned Lessons

Positive Online Behavior
Being Kind Online
Responsible Digital Citizens
19

CSS.IDC.K-2.4

11 Lessons

Use the Design Process (use, modify, create) with a variety of tools to identify and solve problems by creating new, modified, or imaginative solutions.

Aligned Lessons

Introduction to LEGO® Spike Essential
Introduction to Coding with LEGO® SPIKE Essential
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
LEGO® SPIKE Essential: Design for Changing Weather
Design an Adventure Game
Park Cleanup STEM Project with Bee-Bot®
Park Cleanup STEM Project with Code & Go® Robot Mouse
Introduction to the Design Process
Practicing the Design Process
Exploring the Design Process
20

CSS.IDC.K-2.4.1

3 Lessons

Understand that a model is used for developing and testing ideas for a diverse range of users.

Aligned Lessons

What Can AI Do?
How AI Helps Us
Exploring the Design Process
21

CSS.IDC.K-2.4.2

3 Lessons

Modify an existing model for a specific purpose or for a specific group of users.

Aligned Lessons

River Crossing Game
Racing Game
Exploring the Design Process
22

CSS.IDC.K-2.4.3

3 Lessons

Create and test a model and analyze it from the perspective of an end user.

Aligned Lessons

Introduction to the Design Process
Practicing the Design Process
Exploring the Design Process
23

CSS.IDC.K-2.4.4

8 Lessons

Recognize that innovation in technology meets a range of needs (3D printing, coding, robotics, drones, etc.).

Aligned Lessons

Impacts of Technology in Our World
3D Design: Introduction
3D Design: Create a Bubble Wand
LEGO® SPIKE Essential: Design for Changing Weather
What Can AI Do?
How AI Helps Us
Computer Basics: Exploration
Computer Basics: Connections
24

CSS.IDC.K-2.4.5

7 Lessons

Understand that innovation follows a process such as system life cycle, engineering design (use, modify, create) or design thinking (empathize, define, ideate, prototype and test).

Aligned Lessons

Introduction to LEGO® Spike Essential
Introduction to Coding with LEGO® SPIKE Essential
LEGO® SPIKE Essential: Design a Moving Statue
LEGO® SPIKE Essential: Design for Changing Weather
Introduction to the Design Process
Practicing the Design Process
Exploring the Design Process
25

CSS.CT.K-2.5

37 Lessons

Develop and employ Computational Thinking strategies (break-down, find patterns, and create algorithms) to identify and solve problems.

Aligned Lessons

Properties of Matter
Animal Life Cycles
Events
Counting with Mazes
Adding within 20 and Sequences (Unplugged)
Loops
Wildlife Scene Project
VEX 123®: Math Word Problems
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Space Travel Project
VEX 123®: Patterns of Living Things
Unplugged Introduction to Programming: Part 1
Unplugged Introduction to Programming: Part 2
LEGO® SPIKE Essential: Design for Changing Weather
Seasonal Project (Summer): Pop the Balloons
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to the Grid
Introduction to Speed Blocks
VEX 123®: Defining Shape Attributes
Forever Loop Dance Party
Code Block Review
End Block: Program a Race
Design an Adventure Game
Patterns and Music
Events (Alpine UT updates)
Programming a Cycle
Loops: Follow the Path
Grid: Solving Mazes
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Sequences (Unplugged)
Computational Thinking: Morning Routines
Computational Thinking: Evening Routines
Computational Thinking: School Day Routines
26

CSS.CT.K-2.5.1

84 Lessons

Recognize that problems can be broken down into smaller parts in order to create a solution. Vocabulary Term: Decompose (to break down)

Aligned Lessons

Adaptations and Survival: Camouflage
Designing Solutions from Nature
Introduction to Message Events
Properties of Matter
Animal Life Cycles
Events
Counting with Mazes
Storytelling Animations
Create Your Own Story Problem
Adding within 20 and Sequences (Unplugged)
Loops
Storytelling Animations Part 2
Original Story Animations - Fiction Story
Advanced Data and Programming
Wildlife Scene Project
Changes in the Environment
VEX 123®: Introduction
Introduction to Bee-Bot®: Basic Movements
Counting with Bee-Bot®
Introduction to Bee-Bot®: Planning a Program
Patterns with Bee-Bot®
Comparing Length with Bee-Bot®
VEX 123®: Math Word Problems
Weather with Bee-Bot®
Needs of Living Things with Bee-Bot®
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
VEX 123®: Patterns of Living Things
Seed Dispersal
Unplugged Introduction to Programming: Part 1
Debugging
Unplugged Introduction to Programming: Part 2
Shapes with Bee-Bot®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-Bot®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to the Grid
Introduction to Speed Blocks
VEX 123®: Defining Shape Attributes
Forever Loop Dance Party
Code Block Review
End Block: Program a Race
About Me Project
Create a Map
Tap-a-Mole Game
Design an Adventure Game
Preventing Erosion
Introduction to Debugging
Events (Alpine UT updates)
Grow and Shrink Blocks in Motion
Introduction to Code & Go® Robot Mouse: Basic Movements
Counting with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Planning a Program
Patterns with Code & Go® Robot Mouse
Comparing Length with Code & Go® Robot Mouse
Needs of Living Things with Code & Go® Robot Mouse
Shapes with Code & Go® Robot Mouse
Making Ten with Code & Go® Robot Mouse
Debugging: Events and Sequences
Programming a Cycle
Debugging: Message Events and Loops
Message Events: Scout Plays in the Forest
Garden Project
Debugging: Events and Motion
Message Events: Simon Says
Grid: Solving Mazes
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Sequences (Unplugged)
Sequences: Snowball Fight
Bowling Game
All About Me!
Introduction to Repeat Loops
Changing Environments with Bee-Bot®
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & Go® Robot Mouse
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Making a Timer
27

CSS.CT.K-2.5.2

18 Lessons

Identify patterns.

Aligned Lessons

Loops
Telling Time
Space Travel Project
Debugging
Kibo®: Adding and Subtracting
Patterns and Music
Introduction to Debugging
Data Patterns and Predictions
Loops: Follow the Path
Debugging: Events and Motion
Machine Learning: What is a Blorg?
Loops: Frog and Rabbit
Forever Loops: Fireworks
Loops: Play in the Park
Introduction to Repeat Loops
Sorting with Decision Trees
Making a Timer
What Can Data Tell Us?
28

CSS.CT.K-2.5.3

129 Lessons

Create and use Algorithms (a set of step-by-step instructions) to complete a task.

Aligned Lessons

Impacts of Technology in Our World
How Living Things Survive
Adaptations and Survival: Camouflage
Designing Solutions from Nature
Introduction to Message Events
Story Problems: Add and Subtract within 20
Greater Than and Less Than: Single-Digit Numbers
Types of Motion
Animal Life Cycles
Events
Story Problems: Add and Subtract within 10
Build a Sentence
Light and Shadows
Story Problems: Add and Subtract within 100
Phases of the Moon
Create Your Own Story Problem
Our Responsibilities
Living and Nonliving
Weather and Seasons
Original Story Animations - Personal Story
Loops
Storytelling Animations Part 2
Original Story Animations - Fiction Story
Events and Money
Wildlife Scene Project
Ozobot® Programming 2: More Color Codes
Changes in the Environment
VEX 123®: Introduction
Introduction to Bee-Bot®: Basic Movements
Counting with Bee-Bot®
Introduction to Bee-Bot®: Planning a Program
Patterns with Bee-Bot®
ScratchJr to Scratch: Events and Loops
Seasons with Bee-Bot®
Place Value: Adding Up to 20
Comparing Length with Bee-Bot®
Introduction to Coding with LEGO® SPIKE Essential
VEX 123®: Math Word Problems
Weather with Bee-Bot®
Kibo®: Communicating Across Distances (Light and Sound)
Needs of Living Things with Bee-Bot®
Push and Pull with Bee-Bot®
Punctuation: Write a Great Sentence!
VEX 123®: Patterns of Living Things
Seed Dispersal
Unplugged Introduction to Programming: Part 1
Unplugged Introduction to Programming: Part 2
Shapes with Bee-Bot®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-Bot®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to the Grid
Introduction to Speed Blocks
VEX 123®: Defining Shape Attributes
Introduction to Show and Hide Blocks
Forever Loop Dance Party
Coding Card Game: Sequences
Coding Card Game: Sequences 2
Coding Card Game: Loops
Coding Card Game: Loops 2
Coding Card Game: Conditionals
Coding Card Game: Conditionals 2
Code Block Review
Loops: Catching Butterflies
Introduction to the Wait Block
Greater Than and Less Than: Two-Digit Numbers
Greater Than and Less Than: Three-Digit Numbers
About Me Project
Chicken Crossing Game
Combining Shapes
River Crossing Game
Racing Game
Create a Map
Hide and Seek Game
3D Shapes
Tap-a-Mole Game
Design an Adventure Game
Patterns and Music
Preventing Erosion
Events (Alpine UT updates)
Seasons with Code & Go® Robot Mouse
Weather with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Basic Movements
Counting with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Planning a Program
Patterns with Code & Go® Robot Mouse
Comparing Length with Code & Go® Robot Mouse
Needs of Living Things with Code & Go® Robot Mouse
Push and Pull with Code & Go® Robot Mouse
Shapes with Code & Go® Robot Mouse
Making Ten with Code & Go® Robot Mouse
Ozobot® Timeline
Loops: Predator and Prey
Programming a Cycle
Create an Original Story Animation
Loops: Follow the Path
Speed Block: Bouncy Ball
Create a Mini Golf Game
Garden Project
Pages: Create a Tapping Game
Maze Game Project
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Animal Sounds
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Sequences (Unplugged)
Introduction to Events
Acting with Events
All About Me!
Introduction to Repeat Loops
Changing Environments with Bee-Bot®
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & Go® Robot Mouse
Careers in CS: Litter Free Communities
Computational Thinking: Morning Routines
Computational Thinking: Evening Routines
Computational Thinking: School Day Routines
Careers in CS: Fashion-Retail
Making a Timer
Algorithms: Connecting a Path
Two-Step Dance & Feedback
Guided Research
Choice Research
29

CSS.CT.K-2.5.4

163 Lessons

Use Algorithms (a set of step-by-step instructions) to construct programs (using a block-based programming language or unplugged activities) that accomplish a task as ameans of creative expression.

Aligned Lessons

Impacts of Technology in Our World
How Living Things Survive
Adaptations and Survival: Camouflage
Designing Solutions from Nature
Introduction to Message Events
Story Problems: Add and Subtract within 20
Greater Than and Less Than: Single-Digit Numbers
Changing Landforms
Creating Shapes
Types of Motion
Animal Life Cycles
Events
Story Problems: Add and Subtract within 10
Place Value: Ones, Tens, and Hundreds
Counting with Mazes
Build a Sentence
Light and Shadows
From CodeHopJr to CodeHop Blocks
Who Keeps Us Safe?
Sound and Pitch
Story Problems: Add and Subtract within 100
Storytelling Animations
Phases of the Moon
Create Your Own Story Problem
Our Responsibilities
Living and Nonliving
Weather and Seasons
Original Story Animations - Personal Story
Loops
Storytelling Animations Part 2
Decompose Numbers Up to 10
Sun and Moon, Day and Night
Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
Original Story Animations - Fiction Story
Economic Choices
Advanced Data and Programming
Phonics: Letter Sounds
Cardinal Directions
Events and Money
Wildlife Scene Project
Place Value: Ones and Tens
Finding an Unknown in a Word Problem
Ozobot® Programming 1: Introduction
Changes in the Environment
Phonics: Digraphs
Counting with Bee-Bot®
Introduction to Bee-Bot®: Planning a Program
Patterns with Bee-Bot®
ScratchJr to Scratch: Events and Loops
Seasons with Bee-Bot®
Place Value: Adding Up to 20
Comparing Length with Bee-Bot®
Introduction to Coding with LEGO® SPIKE Essential
VEX 123®: Math Word Problems
Weather with Bee-Bot®
Introduction to Kibo®
Kibo®: Communicating Across Distances (Light and Sound)
Needs of Living Things with Bee-Bot®
Push and Pull with Bee-Bot®
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Telling Time
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
Divide Shapes into Equal Parts
VEX 123®: Patterns of Living Things
Seed Dispersal
Unplugged Introduction to Programming: Part 1
Unplugged Introduction to Programming: Part 2
LEGO® SPIKE Essential: Design for Changing Weather
Kibo®: Adding and Subtracting
Shapes with Bee-Bot®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-Bot®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to the Grid
Identify Shapes by Attributes
Minecraft: Education Edition® - Trailblazer
Introduction to Speed Blocks
VEX 123®: Defining Shape Attributes
Introduction to Show and Hide Blocks
Forever Loop Dance Party
Coding Card Game: Sequences
Coding Card Game: Sequences 2
Coding Card Game: Loops
Coding Card Game: Loops 2
Coding Card Game: Conditionals
Coding Card Game: Conditionals 2
Code Block Review
Loops: Catching Butterflies
Introduction to the Wait Block
Greater Than and Less Than: Two-Digit Numbers
Greater Than and Less Than: Three-Digit Numbers
Introduction to Pages
End Block: Program a Race
About Me Project
Chicken Crossing Game
Combining Shapes
River Crossing Game
Racing Game
Create a Map
Hide and Seek Game
3D Shapes
Digital Greeting Card
Tap-a-Mole Game
Design an Adventure Game
Algebraic Thinking: Finding a Two-Digit Unknown
Patterns and Music
Preventing Erosion
Events (Alpine UT updates)
Grow and Shrink Blocks in Motion
Seasons with Code & Go® Robot Mouse
Weather with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Basic Movements
Counting with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Planning a Program
Patterns with Code & Go® Robot Mouse
Comparing Length with Code & Go® Robot Mouse
Needs of Living Things with Code & Go® Robot Mouse
Push and Pull with Code & Go® Robot Mouse
Shapes with Code & Go® Robot Mouse
Making Ten with Code & Go® Robot Mouse
Loops: Predator and Prey
Programming a Cycle
Create an Original Story Animation
Loops: Follow the Path
Speed Block: Bouncy Ball
Create a Mini Golf Game
Garden Project
Pages: Create a Tapping Game
Pages: Dragon Story
Maze Game Project
Grid: Arctic Animation
Basic Data and Programming
Grid: Solving Mazes
Animal Sounds
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Sequences (Unplugged)
Introduction to Events
Sequences: Snowball Fight
Acting with Events
Variables: Keeping Score
Bowling Game
All About Me!
Drawing Tools: Nature Walk
Introduction to Repeat Loops
Changing Environments with Bee-Bot®
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & Go® Robot Mouse
Careers in CS: Litter Free Communities
Computational Thinking: Morning Routines
Computational Thinking: Evening Routines
Computational Thinking: School Day Routines
Careers in CS: Fashion-Retail
Making a Timer
Algorithms: Connecting a Path
Two-Step Dance & Feedback
Choice Research
Being Kind Online
30

CSS.CT.K-2.5.5

7 Lessons

Identify multiple ways solutions can be applied to solve problems. Vocabulary Term: Abstraction

Aligned Lessons

Counting and Sequences (Unplugged)
Adding within 20 and Sequences (Unplugged)
Debugging
Racing Game
Introduction to Debugging
Debugging: Events and Motion
Two-Step Dance & Feedback
31

CSS.CT.K-2.5.6

45 Lessons

Analyze and debug (identify and fix) with or without a computing device.

Aligned Lessons

Introduction to Message Events
Events
Counting with Mazes
Build a Sentence
Create Your Own Story Problem
Loops
Advanced Data and Programming
Wildlife Scene Project
Ozobot® Programming 1: Introduction
Ozobot® Programming 2: More Color Codes
Introduction to Bee-Bot®: Planning a Program
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Telling Time
Space Travel Project
VEX 123®: Patterns of Living Things
Seed Dispersal
Debugging
Kibo®: Adding and Subtracting
Seasonal Project (Summer): Pop the Balloons
Forever Loop Dance Party
Code Block Review
End Block: Program a Race
Chicken Crossing Game
River Crossing Game
Create a Map
Tap-a-Mole Game
Design an Adventure Game
Introduction to Debugging
Events (Alpine UT updates)
Introduction to Code & Go® Robot Mouse: Planning a Program
Ozobot® Timeline
Debugging: Events and Sequences
Create an Original Story Animation
Debugging: Message Events and Loops
Speed Block: Bouncy Ball
Debugging: Events and Motion
Grid: Solving Mazes
Events: Submarine Sequences
Moving Targets Game
Introduction to Events
Sequences: Snowball Fight
Bowling Game
Introduction to Repeat Loops
Making a Timer
32

CSS.CC.K-2.6

54 Lessons

Use digital tools to creatively share and express ideas.

Aligned Lessons

Impacts of Technology in Our World
Adaptations and Survival: Camouflage
Designing Solutions from Nature
Types of Motion
Events
From CodeHopJr to CodeHop Blocks
Weather and Seasons
Original Story Animations - Personal Story
Loops
Decompose Numbers Up to 10
Original Story Animations - Fiction Story
Introduction to ScratchJr
Economic Choices
Advanced Data and Programming
Cardinal Directions
Wildlife Scene Project
Telling Time
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
LEGO® SPIKE Essential: Design for Changing Weather
Seasonal Project (Spring): Create a Chase Game
Introduction to Speed Blocks
Forever Loop Dance Party
Code Block Review
Introduction to Pages
End Block: Program a Race
About Me Project
Racing Game
Hide and Seek Game
Design an Adventure Game
Algebraic Thinking: Finding a Two-Digit Unknown
Patterns and Music
Drawing Tools: Fairy Tale Painting
Events (Alpine UT updates)
Data Patterns and Predictions
Drawing Tools: Farm Scene
Create an Original Story Animation
Pages: Dragon Story
Grid: Arctic Animation
Basic Data and Programming
Animal Sounds
Events: Submarine Sequences
Transportation Speeds and Sounds
Introduction to Events
Variables: Keeping Score
All About Me!
Drawing Tools: Nature Walk
Seasonal Project (Winter): Build a Snowman
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Algorithms: Connecting a Path
Two-Step Dance & Feedback
Guided Research
Choice Research
33

CSS.CC.K-2.6.1

71 Lessons

Create a variety of artifacts.

Aligned Lessons

Types of Motion
Animal Life Cycles
Events
Counting with Mazes
From CodeHopJr to CodeHop Blocks
Create Your Own Story Problem
Loops
Introduction to ScratchJr
Advanced Data and Programming
Wildlife Scene Project
Changes in the Environment
3D Design: Introduction
Space Travel Project
3D Design: Create a Bubble Wand
Divide Shapes into Equal Parts
Punctuation: Write a Great Sentence!
Seed Dispersal
Seasonal Project (Summer): Pop the Balloons
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Introduction to Speed Blocks
Introduction to Show and Hide Blocks
Code Block Review
Introduction to the Wait Block
Introduction to Pages
End Block: Program a Race
About Me Project
Chicken Crossing Game
River Crossing Game
Racing Game
Create a Map
Hide and Seek Game
Design an Adventure Game
Algebraic Thinking: Finding a Two-Digit Unknown
Patterns and Music
Preventing Erosion
Drawing Tools: Fairy Tale Painting
Events (Alpine UT updates)
Drawing Tools: Farm Scene
Programming a Cycle
Create an Original Story Animation
Loops: Follow the Path
Speed Block: Bouncy Ball
Create a Mini Golf Game
Message Events: Scout Plays in the Forest
Pages: Create a Tapping Game
Message Events: Simon Says
Pages: Dragon Story
Maze Game Project
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Basic Data and Programming
Grid: Solving Mazes
Animal Sounds
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Introduction to Events
Variables: Keeping Score
All About Me!
Drawing Tools: Nature Walk
Seasonal Project (Winter): Build a Snowman
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Algorithms: Connecting a Path
Two-Step Dance & Feedback
Guided Research
What Is a Variable?
Variables: Storing Data with Symbols
34

CSS.CC.K-2.6.2

5 Lessons

Exchange information or ideas clearly and creatively using digital tools while considering audience and intended purpose.

Aligned Lessons

Advanced Data and Programming
Kibo®: Communicating Across Distances (Light and Sound)
Guided Research
Introduction to Research
Choice Research
35

CSS.CC.K-2.6.3

10 Lessons

Present information using a digital device.

Aligned Lessons

Types of Motion
Phases of the Moon
Living and Nonliving
Introduction to ScratchJr
Advanced Data and Programming
Patterns and Music
Basic Data and Programming
Guided Research
Introduction to Research
Choice Research
36

CSS.CC.K-2.6.4

2 Lessons

Create artifacts for specific purposes that give and receive feedback.

Aligned Lessons

Maze Game Project
Moving Targets Game
37

CSS.GC.K-2.7

1 Lesson

Use digital tools to collaborate with others both locally and globally.

Aligned Lessons

Collaborating Digitally
38

CSS.GC.K-2.7.1

11 Lessons

Identify technology (hardware and software) that allows collaboration with others.

Aligned Lessons

Types of Software
Introduction to Word Processing
Introduction to Presentations
Introduction to Spreadsheets
Computer Basics: Introduction
Computer Basics: Exploration
Collaborating Digitally
Computer Basics: Connections
Exploring Word Processing
Exploring Presentations
Exploring Spreadsheets
39

CSS.GC.K-2.7.2

Use digital tools to connect with individuals from different backgrounds and cultures.

40

CSS.GC.K-2.7.3

1 Lesson

Understand features of online environments.

Aligned Lessons

Positive Online Behavior
41

CSS.GC.K-2.7.4

1 Lesson

Participate in various roles on a team to work on a common goal and create an inclusive environment.

Aligned Lessons

Two-Step Dance & Feedback
42

CSS.GC.K-2.7.5

1 Lesson

Participate in an online collaborative learning environment.

Aligned Lessons

Minecraft: Education Edition® Basic Gameplay
43

CSS.RR.K-2.8

3 Lessons

Select appropriate sources to conduct authentic research to produce a relevant and credible product.

Aligned Lessons

Guided Research
Introduction to Research
Choice Research
44

CSS.RR.K-2.8.1

3 Lessons

Understand that answers to questions can be found through research from a variety of sources.

Aligned Lessons

Guided Research
Introduction to Research
Choice Research
45

CSS.RR.K-2.8.2

3 Lessons

Understand that resources on the Internet vary in quality and are found in a variety of places so care is needed in selection.

Aligned Lessons

Guided Research
Introduction to Research
Choice Research
46

CSS.RR.K-2.8.3

3 Lessons

Understand there is an appropriate place to find information to research the answer to a question.

Aligned Lessons

Guided Research
Introduction to Research
Choice Research
47

CSS.RR.K-2.8.4

3 Lessons

Progress from using a teacher developed list of resources, to selecting resources independently.

Aligned Lessons

Guided Research
Introduction to Research
Choice Research
48

CSS.RR.K-2.8.5

2 Lessons

Select digital and analog resources, explain why a source was selected, and describe why it was the best source.

Aligned Lessons

Guided Research
Choice Research
49

CSS.RR.K-2.8.6

10 Lessons

Collect and organize data.

Aligned Lessons

Advanced Data and Programming
Data Patterns and Predictions
Basic Data and Programming
Guided Research
Introduction to Research
Introduction to Data Storage and Files
Data Storage and Files Practice
What Can Data Tell Us?
Data Explorers
Managing Data Storage and Files
50

CSS.RR.K-2.8.7

7 Lessons

Create a product of research collaboratively or independently. (e.g., table of data, writing assignment, collection of resources).

Aligned Lessons

Advanced Data and Programming
Basic Data and Programming
Guided Research
Introduction to Research
Choice Research
What Can Data Tell Us?
Data Explorers
51

CSS.RR.K-2.8.8

2 Lessons

Create and share a research project reflecting and crediting a variety of quality resources.

Aligned Lessons

Guided Research
Choice Research
52

CSS.DA.K-2.9

12 Lessons

Understand how people can use technology.

Aligned Lessons

Impacts of Technology in Our World
Properties of Matter
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
What Can AI Do?
How AI Helps Us
Computer Basics: Introduction
Computer Basics: Exploration
Careers in CS: Spacecraft Design
Impacts of Computing: Daily Life
Impacts of Computing: Our Community
Computer Basics: Connections
53

CSS.DA.K-2.9.1

13 Lessons

Understand that technology is everywhere and changes our lives

Aligned Lessons

Impacts of Technology in Our World
Properties of Matter
Machine Learning: What is a Blorg?
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
What Can AI Do?
Sorting with Decision Trees
How AI Helps Us
Computer Basics: Introduction
Computer Basics: Exploration
Impacts of Computing: Daily Life
Impacts of Computing: Our Community
Computer Basics: Connections
54

CSS.DA.K-2.9.2

7 Lessons

Understand that there is a connection between people and devices

Aligned Lessons

Impacts of Technology in Our World
Networks and the Internet
Computer Basics: Introduction
Computer Basics: Exploration
Using Networks to Connect
Exploring Computer Networks
Computer Basics: Connections
55

CSS.DA.K-2.9.3

8 Lessons

Practice using and identifying basic hardware and software using accurate terminology

Aligned Lessons

Ozobot® Programming 1: Introduction
Ozobot® Programming 2: More Color Codes
Introduction to Kibo®
Mouse Practice
Keyboard Introduction
Computer Basics: Introduction
Computer Basics: Exploration
Computer Basics: Connections
56

CSS.DA.K-2.9.4

5 Lessons

Create simple artifacts using a computing device

Aligned Lessons

3D Design: Introduction
3D Design: Create a Bubble Wand
Message Events: Scout Plays in the Forest
Introduction to Grow and Shrink Blocks
Choice Research
57

CSS.DA.K-2.9.5

11 Lessons

Identify that technological innovation changes how people live and work

Aligned Lessons

Impacts of Technology in Our World
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
What Can AI Do?
How AI Helps Us
Computer Basics: Introduction
Computer Basics: Exploration
Careers in CS: Spacecraft Design
Impacts of Computing: Our Community
Impacts of Computing: Changing World
Computer Basics: Connections
58

CSS.DA.K-2.9.6

3 Lessons

Understand that when you are on a networked device you are connected to other people

Aligned Lessons

Networks and the Internet
Using Networks to Connect
Exploring Computer Networks
59

CSS.DA.K-2.9.7

4 Lessons

Practice using a variety of computing hardware and software to achieve personal learning goals

Aligned Lessons

Impacts of Technology in Our World
Computer Basics: Introduction
Computer Basics: Exploration
Computer Basics: Connections
60

CSS.DA.K-2.9.8

3 Lessons

Identify and describe solutions to simple hardware and software problems (ex. volume control)

Aligned Lessons

Computer Basics: Introduction
Computer Basics: Exploration
Computer Basics: Connections
61

CSS.DA.K-2.9.9

7 Lessons

Describe how technology can impact an individual’s life positively and negatively

Aligned Lessons

Impacts of Technology in Our World
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Being Kind Online
Impacts of Computing: Daily Life
Impacts of Computing: Our Community
Impacts of Computing: Changing World
62

CSS.DA.K-2.9.10

4 Lessons

Use devices appropriately

Aligned Lessons

Introduction to Responsible Technology Use
Exploring Responsible Technology Use
Practicing Responsible Technology Use
Responsible Digital Citizens
63

CSS.DA.K-2.9.11

5 Lessons

Choose and use appropriate hardware and software tools for a given purpose using accurate terminology

Aligned Lessons

3D Design: Introduction
3D Design: Create a Bubble Wand
Computer Basics: Introduction
Computer Basics: Exploration
Computer Basics: Connections

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