K-12 Computer Science Standards

Nebraska 3 Computer Science and Technology

50 Standards

1

3.BT.1

Use proper posture and ergonomics.

2

3.BT.2

Locate and use letter and number keys with left and right hand placement.

3

3.BT.3

Locate and use correct finger/hand for spacebar, enter, and shift key.

4

3.BT.4

Gain proficiency and speed in keyboarding. (Type 5 words per grade level beginning at 2nd grade.)

5

3.BT.5

2 Lessons

Organize files and folders.

Aligned Lessons

File Management and Data
File Management and Data in Action
6

3.BT.6

2 Lessons

Manage files and save documents.

Aligned Lessons

File Management and Data
File Management and Data in Action
7

3.BT.7

1 Lesson

Turn on the computer.

Aligned Lessons

Introduction to Computing Systems
8

3.BT.8

1 Lesson

Login and logoff the computer.

Aligned Lessons

Welcome to CodeHop!
9

3.BT.9

8 Lessons

Use a pointing device to click menus and icons.

Aligned Lessons

Welcome to CodeHop!
Scout's Programming Expedition: Part 1
Scout's Programming Expedition Part 2
Scout's Programming Expedition Part 3
Scout's Programming Expedition Part 4
Introduction to Google Docsâ„¢
Introduction to Microsoft Wordâ„¢
Modeling Network Connections
10

3.BT.10

3 Lessons

Open programs, web apps, and documents.

Aligned Lessons

Introduction to Productivity Software
Introduction to Computing Systems
What Can I Use Online?
11

3.BT.11

1 Lesson

Use buttons and media players.

Aligned Lessons

Welcome to CodeHop!
12

3.BT.12

6 Lessons

Demonstrate an understanding of the relationship between hardware and software.

Aligned Lessons

Makey Makey®: Introduction
Makey Makey®: Graphing Points on a Coordinate Plane
micro:bit®: Graphing Points on a Coordinate Plane
Introduction to Computing Systems
Exploring Computing Systems
Practicing with Computing Systems
13

3.BT.14

3 Lessons

Identify major computer components.

Aligned Lessons

Introduction to Computing Systems
Exploring Computing Systems
Practicing with Computing Systems
14

3.BT.15

6 Lessons

Describe the components and functions of computers and networks.

Aligned Lessons

Networks, Packets, and the Internet
Networks and Protocols
Introduction to Computing Systems
Exploring Computing Systems
Practicing with Computing Systems
Modeling Network Connections
15

3.BT.16

3 Lessons

Apply strategies for identifying and solving routine problems that occur during everyday computer use.

Aligned Lessons

Introduction to Computing Systems
Exploring Computing Systems
Practicing with Computing Systems
16

3.P.2

3 Lessons

Use menu/tool bar functions, such as font size, font style, line spacing to format a document.

Aligned Lessons

Introduction to Google Docsâ„¢
Introduction to Microsoft Wordâ„¢
Productivity Software Inquiry Project
17

3.P.3

2 Lessons

Highlight, copy, and paste text.

Aligned Lessons

Introduction to Google Docsâ„¢
Introduction to Microsoft Wordâ„¢
18

3.P.4

2 Lessons

Copy, paste, insert, and resize images within the documents and from outside sources.

Aligned Lessons

Introduction to Google Docsâ„¢
Introduction to Microsoft Wordâ„¢
19

3.P.5

2 Lessons

Proofread and edit writing using appropriate resources (spell checker, grammar checker, thesaurus).

Aligned Lessons

Introduction to Google Docsâ„¢
Introduction to Microsoft Wordâ„¢
20

3.P.10

5 Lessons

Enter and edit data and perform calculations using formulas.

Aligned Lessons

Using Digital Tools to Create Line Graphs
Programming and Data Project
Introduction to Google Sheetsâ„¢
Introduction to Microsoft Excelâ„¢
Productivity Software Inquiry Project
21

3.P.11

9 Lessons

Demonstrate and understanding of recording, organizing, and graphing information.

Aligned Lessons

Using Digital Tools to Create Line Graphs
Programming and Data Project
Introduction to Google Sheetsâ„¢
Introduction to Microsoft Excelâ„¢
Inquiry Project: Survey Bar Graph
Introduction to Productivity Software
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
Productivity Software Inquiry Project
22

3.P.12

2 Lessons

Identify and explain terms and concepts related to spreadsheets. (i.e. cells, columns, rows, values, charts, graphs).

Aligned Lessons

Introduction to Google Sheetsâ„¢
Introduction to Microsoft Excelâ„¢
23

3.P.13

26 Lessons

Use mathematical symbols appropriately.

Aligned Lessons

Adding with Loops
Game Mechanics with Comparison Operators
Introduction to Comparison Operators
Decimal Multiplication and Conditionals
Division and Conditionals
Multiplication and Conditionals
Animating Sprites with Multiplication
Multi-digit Multiplication and Conditionals
Animating Unit Fractions
Multiplication Quiz Game
Area of a Rectangle with Tiles
Decimal Division and Conditionals
Add and Subtract Fractions
Multiplying Fractions by Whole Numbers
Naming Numbers Game
Rates and Unit Rates
Animating Sprites with Factors
Animating Sprites with Division
Functions: Paint by Numbers
Game Design Project
Functions: About Me
House Design with Area and Perimeter
Unit Fractions with Variables
Conditionals: Sphero® Shark Race
Introduction to Google Sheetsâ„¢
Introduction to Microsoft Excelâ„¢
24

3.P.14

12 Lessons

Use to make predictions, solve problems, and draw conclusions.

Aligned Lessons

Research: Effective Keywords
Research: Informational Programs
Introduction to LEGO® Spike Prime
3D Design: Keyboard Accommodations
LEGO® SPIKE Essential: Design a Car Sensor
Naming Numbers Game
Introduction to Google Sheetsâ„¢
Introduction to Microsoft Excelâ„¢
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
Productivity Software Inquiry Project
25

3.P.19

7 Lessons

Create, edit, format text.

Aligned Lessons

Machine Learning: Teachable Machine
Technology Timeline
Introduction to Google Docsâ„¢
Introduction to Microsoft Wordâ„¢
Introduction to Google Slidesâ„¢
Introduction to Microsoft PowerPointâ„¢
Productivity Software Inquiry Project
26

3.P.20

4 Lessons

Create a series of slides and organize them to present research or convey data.

Aligned Lessons

Research: Informational Programs
Introduction to Google Slidesâ„¢
Introduction to Microsoft PowerPointâ„¢
Productivity Software Inquiry Project
27

3.P.21

3 Lessons

Copy, paste, insert, and resize images within the slides and from outside sources.

Aligned Lessons

Introduction to Google Slidesâ„¢
Introduction to Microsoft PowerPointâ„¢
Productivity Software Inquiry Project
28

3.DM.1

1 Lesson

Watch videos and use play, pause, rewind, and forward buttons.

Aligned Lessons

Welcome to CodeHop!
29

3.DM.3

28 Lessons

Use painting/drawing tools and other applications to create and edit work.

Aligned Lessons

Scratch Digital Greeting Card
Nutrition Maze
Exploring Heat
Earth Systems
Classifying Shapes by Category
Constructive and Destructive Processes
Create a Drawing App
Scratch Drawing Tools
Seasonal Project (Summer): Pop the Balloons
Seasonal Project (Fall): Gathering Apples Game
Choose Your Own Path: Elements of Culture
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
Identify Shapes by Attributes
Plan a Quest
Pinball Game Project
Design an App
State Project
Animating Poetry
Functions: Paint by Numbers
Creating Turtle Graphics
Technology Timeline
Game Design Project
Functions: About Me
Costumes, Backdrops, and Animations
Drawing Tools: Sea Creatures
Introduction to Design Thinking
Designing Solutions for Accessibility
30

3.DM.4

8 Lessons

Create media for a variety of audiences and purposes with the use of appropriate transitions and animations to add interest.

Aligned Lessons

Creative Storytelling
Plan a Quest
Punctuation Game
State Project
Costumes, Backdrops, and Animations
Introduction to Google Slidesâ„¢
Introduction to Microsoft PowerPointâ„¢
Introduction to Design Thinking
31

3.DC.1

1 Lesson

Demonstrate compliance of Responsible Use Policy and classroom rules regarding technology use and networks.

Aligned Lessons

Our Words Have Power (Cyberbullying)
32

3.DC.2

6 Lessons

Explain responsible uses of technology and digital information and describe potential consequences of inappropriate use.

Aligned Lessons

Internet Positivity
Strong Usernames and Passwords
Digital Identity
Ethical and Responsible Use of Generative AI
AI Products: Ethical and Responsible Choices
Safe and Responsible Use of Technology
33

3.DC.3

8 Lessons

Identify and explain the strategies for the safe and efficient use of computers (passwords, virus protection software, etc.).

Aligned Lessons

Strong Usernames and Passwords
Digital Identity
Scout's Cybersecurity Adventure: Part 1
Scout's Cybersecurity Adventure: Part 2
Cybersecurity Policies and Laws
Scout's Cybersecurity Mission
Scout’s Cryptography Escape Room
Cybersecurity Introduction
34

3.DC.4

2 Lessons

Demonstrate save e-mail practices and appropriate e-mail etiquette.

Aligned Lessons

Collaborating Globally
Introduction to Digital Etiquette and Communication
35

3.DC.5

2 Lessons

Identify cyberbullying and describe strategies to deal with such a situation.

Aligned Lessons

Internet Positivity
Our Words Have Power (Cyberbullying)
36

3.DC.6

1 Lesson

Explore social and ethical impacts of technology.

Aligned Lessons

Impacts of Computing: Introduction
37

3.DC.7

4 Lessons

Recognize and describe the potential risks and dangers associated with online communication.

Aligned Lessons

Strong Usernames and Passwords
Digital Identity
Scout's Cybersecurity Adventure: Part 1
Cybersecurity Introduction
38

3.DC.11

3 Lessons

Explain fair use guidelines for copyrighted material (images, music, videos, etc.).

Aligned Lessons

Giving Credit Through Attributions
What Can I Use Online?
Remixing Programs
39

3.R.1

2 Lessons

Use internet browser and search engines and online directories, compare the differences, and explain how the disseminate information.

Aligned Lessons

Introduction to Productivity Software
What Can I Use Online?
40

3.R.2

1 Lesson

Identify careers and industry opportunities.

Aligned Lessons

Careers in CS: Health and Fitness
41

3.CC.1

32 Lessons

Collaborate using technology.

Aligned Lessons

Dash® Robot Storytelling
Dash® Robot Mazes
Dash® Robot 1 - Movement
Introduction to LEGO® Spike Essential
Coding with LEGO® Spike Prime
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
3D Design: Keyboard Accommodations
Pair Programming: Create a Band
VEX 123®: Patterns of Living Things
LEGO® SPIKE Essential: Design for Changing Weather
Introduction to Speed Blocks
Racing Game
Hide and Seek Game
Flower Garden Functions Project
Punctuation Game
State Project
Pong Game
Click-a-Mole
Garden Project
Program an AI Chatbot
Maze Game Project
Moving Targets Game
Transportation Speeds and Sounds
Game Design Project
Code Tunes
Computational Thinking: Design an Obstacle Course
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
AI Chatbots
Two-Step Dance & Feedback
Remixing Programs
42

3.CC.2

28 Lessons

Use a variety of age-appropriate technologies to communicate and exchange ideas.

Aligned Lessons

3D Design: Recreate an Animal
3D Design: Codeblocks
Scratch Digital Greeting Card
Using Digital Tools to Create Line Graphs
Changes in the Environment
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Space Travel Project
Seed Dispersal
LEGO® SPIKE Essential: Design a Car Sensor
Forever Loop Dance Party
Code Block Review
Pinball Game Project
End Block: Program a Race
Digital Greeting Card
Design an App
Add and Subtract Fractions
Naming Numbers Game
Patterns and Music
Punctuation Game
State Project
Evaluate Algebraic Equations
Animating Poetry
Game Design Project
House Design with Area and Perimeter
Introduction to Google Slidesâ„¢
Productivity Software Inquiry Project
Introduction to Design Thinking
Designing Solutions for Accessibility
43

3.CC.3

19 Lessons

Create projects that use text, graphics, audio and video to communicate ideas.

Aligned Lessons

Creative Storytelling
Original Story Animations - Personal Story
Nonfiction Animated Recordings
Choose Your Own Path: Elements of Culture
Plan a Quest
Animation Loops Project
Code Block Review
Pinball Game Project
About Me Project
Mad Libs Project
Naming Numbers Game
Preventing Erosion
Multimedia Book Report
Create an Original Story Animation
Animating Poetry
Game Design Project
All About Me!
Loops: Falling Objects
Productivity Software Inquiry Project
44

3.CC.4

4 Lessons

Evaluate presentations for organization, content, design, and appropriateness of citation.

Aligned Lessons

Inquiry Project: Survey Bar Graph
Productivity Software Inquiry Project
Introduction to Design Thinking
What Can I Use Online?
45

3.CS.1

167 Lessons

Create algorithms, or series of ordered steps, to solve problems.

Aligned Lessons

Comparing Organisms
Impacts of Technology in Our World
How Living Things Survive
Adaptations and Survival: Camouflage
Counting with Mazes
Build a Sentence
Who Keeps Us Safe?
Dash® Robot Mazes
Wildlife Scene Project
Ozobot® Programming 2: More Color Codes
Ozobot® Programming 4
Ozobot® Programming 5
Ozobot® Programming 7
Introduction to Bee-Bot®: Basic Movements
Counting with Bee-Bot®
Introduction to Bee-Bot®: Planning a Program
Patterns with Bee-Bot®
Seasons with Bee-Bot®
Comparing Length with Bee-Bot®
Introduction to LEGO® Spike Essential
Weather with Bee-Bot®
Needs of Living Things with Bee-Bot®
Push and Pull with Bee-Bot®
LEGO® SPIKE Essential: Design a Moving Statue
Space Travel Project
VEX 123®: Patterns of Living Things
Seed Dispersal
LEGO® SPIKE Essential: Design for Changing Weather
Kibo®: Adding and Subtracting
Shapes with Bee-Bot®
LEGO® SPIKE Essential: Design a Car Sensor
Making Ten with Bee-Bot®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Choose Your Own Path: Elements of Culture
Using the Go To Page Block
Introduction to the Grid
Introduction to Speed Blocks
Plan a Quest
Animation Loops Project
Forever Loop Dance Party
Coding Card Game: Sequences
Coding Card Game: Sequences 2
Coding Card Game: Loops
Coding Card Game: Loops 2
Coding Card Game: Conditionals
Coding Card Game: Conditionals 2
Code Block Review
Pinball Game Project
Introduction to the Wait Block
End Block: Program a Race
About Me Project
Chicken Crossing Game
Combining Shapes
River Crossing Game
Racing Game
Create a Map
Hide and Seek Game
3D Shapes
Digital Greeting Card
Design an Adventure Game
Mad Libs Project
Flower Garden Functions Project
Design an App
Algebraic Thinking: Finding a Two-Digit Unknown
Add and Subtract Fractions
Multiplying Fractions by Whole Numbers
Naming Numbers Game
Modeling Life Cycles
Patterns and Music
Punctuation Game
State Project
Preventing Erosion
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Evaluate Algebraic Equations
Scale of Planets in the Solar System
Balanced Ecosystems
Multimedia Book Report
Grow and Shrink Blocks in Motion
Animating Sprites with Factors
Animating Sprites with Division
Seasons with Code & Go® Robot Mouse
Weather with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Basic Movements
Counting with Code & Go® Robot Mouse
Introduction to Code & Go® Robot Mouse: Planning a Program
Patterns with Code & Go® Robot Mouse
Comparing Length with Code & Go® Robot Mouse
Needs of Living Things with Code & Go® Robot Mouse
Push and Pull with Code & Go® Robot Mouse
Shapes with Code & Go® Robot Mouse
Making Ten with Code & Go® Robot Mouse
Makey Makey®: Introduction
Makey Makey®: Graphing Points on a Coordinate Plane
Ozobot® Cycle
Scout's Programming Expedition: Part 1
micro:bit®: Graphing Points on a Coordinate Plane
Scout's Programming Expedition Part 2
Scout's Programming Expedition Part 3
Scout's Programming Expedition Part 4
Scout Adventures 4: Scout Explores the Forest
Scout Adventures 5: Scout and Bluebird Help
Create an Original Story Animation
Scout Adventures 6: Scout Celebrates with Friends
Pong Game
Create a Maze
Loops: Follow the Path
Speed Block: Bouncy Ball
Click-a-Mole
Create a Mini Golf Game
Creating Algorithms
Pages: Scout's Travels
Garden Project
Introduction to Clones
Program an AI Chatbot
Pages: Create a Tapping Game
Snake Game
Functions: Paint by Numbers
Growing Garden
Message Events: Simon Says
Maze Game Project
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Clones: Throwing Acorns Game
Sequences: Digital Responsibilities
Grid: Solving Mazes
Animal Sounds
Moving Targets Game
Creating Turtle Graphics
Transportation Speeds and Sounds
Sequences (Unplugged)
Introduction to Events
Sequences: Snowball Fight
Events: Traveling with Scout
Acting with Events
Game Design Project
Code Tunes
Bowling Game
All About Me!
Introduction to Repeat Loops
Functions: About Me
Loops: Falling Objects
Changing Environments with Bee-Bot®
Seasonal Project (Winter): Design a Snowman
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & Go® Robot Mouse
Careers in CS: Health and Fitness
Careers in CS: Litter Free Communities
Careers in CS: Major League Baseball
Computational Thinking: Morning Routines
Computational Thinking: Evening Routines
Computational Thinking: School Day Routines
Careers in CS: Fashion-Retail
Introduction to Sphero Mini® and Sphero BOLT+®
Loops: Sphero® Underwater Exploration
CS Innovators Research Project
Conditionals: Sphero® Shark Race
AI Chatbots
Making a Timer
Algorithms: Connecting a Path
Two-Step Dance & Feedback
Compare and Refine Algorithms
Introduction to Design Thinking
Designing Solutions for Accessibility
46

3.CS.2

119 Lessons

Decompose a problem into smaller more manageable parts.

Aligned Lessons

Comparing Organisms
How Living Things Survive
Adaptations and Survival: Camouflage
Game Mechanics with Comparison Operators
Events
Counting with Mazes
Who Keeps Us Safe?
Decimal Multiplication and Conditionals
Storytelling Animations
Plant and Animal Cells
Adding within 20 and Sequences (Unplugged)
Loops
Storytelling Animations Part 2
Original Story Animations - Fiction Story
Grammar Quiz Game
Advanced Data and Programming
Dash® Robot Mazes
Cycle of Matter
Multi-digit Multiplication and Conditionals
Clones in Games
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Wildlife Scene Project
Digital Pet Project
Dash® Robot 1 - Movement
Cue Robot 1 - Movement
Cue Robot 2 - Proximity Sensors
Cue Robot 3 - Loops and Functions
VEX GO®: Introduction
VEX GO®: Measurement
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Classes and Objects in Games
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
VEX GO®: Speed and Energy
How We See: Light Reflection
LEGO® SPIKE Essential: Design a Car Sensor
The US Government
Seasonal Project (Fall): Gathering Apples Game
Choose Your Own Path: Elements of Culture
Using the Go To Page Block
Introduction to Speed Blocks
VEX GO®: Lines and Angles
Plan a Quest
Forever Loop Dance Party
Code Block Review
Pinball Game Project
End Block: Program a Race
About Me Project
Create a Map
Tap-a-Mole Game
Design an Adventure Game
Mad Libs Project
Flower Garden Functions Project
Design an App
Multiplying Fractions by Whole Numbers
Punctuation Game
State Project
Preventing Erosion
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Multimedia Book Report
micro:bit® Reaction Game
Events (Alpine UT updates)
Scout's Programming Expedition: Part 1
Scout's Programming Expedition Part 2
Debugging: Events and Sequences
Scout's Programming Expedition Part 3
Scout's Programming Expedition Part 4
Debugging: Message Events and Loops
Pong Game
Debugging: Events and Loops
Create a Maze
Loops: Follow the Path
Speed Block: Bouncy Ball
Click-a-Mole
Animating Poetry
Debugging: Mazes
Program an AI Chatbot
Events: Dot in Space
Functions: Paint by Numbers
Debugging: Events and Motion
Scout's Quest: Functions with Boolean Inputs
Maze Game Project
Loops: Frog and Rabbit
Broadcast Messages: Marco Polo
Forever Loops: Fireworks
Loops: Play in the Park
Basic Data and Programming
Scout's Quest: Functions with Number Inputs
Grid: Solving Mazes
Debugging: Make a Pizza
Events: Submarine Sequences
Creating Turtle Graphics
Transportation Speeds and Sounds
Sequences (Unplugged)
Broadcast Messages: Tell a Joke
Events: Traveling with Scout
Game Design Project
Operators: Coin Flip
Code Tunes
Sequences: Parallel Programming
All About Me!
Functions: About Me
House Design with Area and Perimeter
Seasonal Project (Winter): Design a Snowman
Careers in CS: Health and Fitness
Careers in CS: Litter Free Communities
Careers in CS: Major League Baseball
micro:bit® Butterfly Migration Simulator
CS Innovators: Grace Hopper
Careers in CS: Fashion-Retail
CS Innovators Research Project
Dash® Robot 2 - Proximity Sensor
Dash® Robot 3 - Loops and Functions
AI Chatbots
Introduction to Design Thinking
Designing Solutions for Accessibility
47

3.CS.3

12 Lessons

Collect, analyze, and represent data effectively.

Aligned Lessons

Research: Effective Keywords
Using Digital Tools to Create Line Graphs
Advanced Data and Programming
Programming and Data Project
Basic Data and Programming
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
Guided Research
Introduction to Research
Choice Research
What Can Data Tell Us?
48

3.CS.4

4 Lessons

Demonstrate and understanding of how information is represented, stored, and processed by a computer.

Aligned Lessons

Introduction to Computing Systems
Exploring Computing Systems
Practicing with Computing Systems
File Management and Data
49

3.CS.8

291 Lessons

Write programs using visual (block-based) programming languages (scratch, code.org).

Aligned Lessons

Introduction to Computer Science and Scratch
Comparing Organisms
Impacts of Technology in Our World
How Living Things Survive
Adding with Loops
Adaptations and Survival: Camouflage
Game Mechanics with Comparison Operators
Loops (Unplugged)
Designing Solutions from Nature
Introduction to Message Events
Exploring Ecosystems
Balanced and Unbalanced Forces
Story Problems: Add and Subtract within 20
Greater Than and Less Than: Single-Digit Numbers
Changing Landforms
Creating Shapes
Sound Frequency & Amplitude
Types of Motion
Animal Life Cycles
Platform Game Design
Communities Adapt to & Modify Their Environment
Fractions and Variables
Creative Storytelling
Events
Weather and Climate
Story Problems: Add and Subtract within 10
Place Value: Ones, Tens, and Hundreds
Scratch Digital Greeting Card
Counting with Mazes
Build a Sentence
Light and Shadows
From CodeHopJr to CodeHop Blocks
Introduction to Comparison Operators
Who Keeps Us Safe?
Sound and Pitch
Classifying Rocks
Complex Conditionals: Chase the Star
Nutrition Maze
Story Problems: Add and Subtract within 100
Exploring Heat
Decimal Multiplication and Conditionals
Counting and Sequences (Unplugged)
Storytelling Animations
Exploring Adaptations
Phases of the Moon
Physical Changes
Variables
Plant and Animal Cells
Create Your Own Story Problem
Our Responsibilities
Living and Nonliving
Digital Flashcards
Animating Poetry
Exploring the Water Cycle
Simple Algorithms
Weather and Seasons
Parts of Speech: Random Sentence Generator
Original Story Animations - Personal Story
Introduction to Conditionals
Wave Generator
Division and Conditionals
Needs of Plants
Adding within 20 and Sequences (Unplugged)
Storytelling Animations Part 2
Multiple Algorithms
Decompose Numbers Up to 10
Sun and Moon, Day and Night
Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
Original Story Animations - Fiction Story
Multiplication and Conditionals
Unit Converter
Sensing and Responding to the Environment
Introduction to ScratchJr
Effects of Pollution
Nonfiction Animated Recordings
Measuring Lengths
Grammar Quiz Game
Economic Choices
Advanced Data and Programming
Create a Drawing App with micro:bit®
Loops
Dash® Robot Storytelling
Dash® Robot Mazes
Animating Sprites with Multiplication
Phonics: Letter Sounds
Cardinal Directions
Earth Systems
Classifying Shapes by Category
Day and Night
Cycle of Matter
Events and Money
Multi-digit Multiplication and Conditionals
Game Effects
Clones in Games
Constructive and Destructive Processes
Revolutionary War Timeline
Revolutionary War Timeline with the BBC micro:bit®
Animal Classification
Interactive Map of the 13 Colonies
Interactive Map of the 13 Colonies with the BBC micro:bit®
Wildlife Scene Project
Communities Modify Their Environment
Digital Pet Project
Place Value: Ones and Tens
Animating Unit Fractions
Finding an Unknown in a Word Problem
Multiplication Quiz Game
Changes in the Environment
Phonics: Digraphs
VEX 123®: Introduction
ScratchJr to Scratch: Events and Loops
Dash® Robot 1 - Movement
Place Value: Adding Up to 20
Cue Robot 1 - Movement
Cue Robot 2 - Proximity Sensors
Cue Robot 3 - Loops and Functions
VEX 123®: Math Word Problems
VEX GO®: Introduction
VEX GO®: Measurement
Create a Drawing App
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Scratch Drawing Tools
Coding with LEGO® Spike Prime
Telling Time
Area of a Rectangle with Tiles
LEGO® SPIKE Essential: Design a Moving Statue
Classes and Objects in Games
Space Travel Project
Divide Shapes into Equal Parts
micro:bit® Rounding to the Nearest Ten
Punctuation: Write a Great Sentence!
Punctuate a Title
micro:bit®: Animal Response to the Environment
Pair Programming: Create a Band
micro:bit® Rounding to the Nearest Hundred
VEX 123®: Patterns of Living Things
micro:bit® Rounding with Decimals
Seasonal Project (Spring): Create a Chase Game!
VEX GO®: Speed and Energy
Seed Dispersal
How We See: Light Reflection
LEGO® SPIKE Essential: Design for Changing Weather
LEGO® SPIKE Essential: Design a Car Sensor
Seasonal Project (Summer): Pop The Balloons
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
The Coordinate Plane
Complex Conditionals: Balloon Game
Choose Your Own Path: Elements of Culture
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
Introduction to the Grid
Identify Shapes by Attributes
Introduction to Speed Blocks
VEX GO®: Lines and Angles
Plan a Quest
VEX 123®: Defining Shape Attributes
Introduction to Show and Hide Blocks
Animation Loops Project
Forever Loop Dance Party
Coding Card Game: Sequences
Coding Card Game: Sequences 2
Coding Card Game: Loops
Coding Card Game: Loops 2
Coding Card Game: Conditionals
Coding Card Game: Conditionals 2
Code Block Review
Pinball Game Project
Introduction to the Wait Block
Introduction to Pages
End Block: Program a Race
About Me Project
Chicken Crossing Game
Combining Shapes
River Crossing Game
Racing Game
Create a Map
Hide and Seek Game
Tap-a-Mole Game
Design an Adventure Game
Mad Libs Project
Flower Garden Functions Project
Design an App
Algebraic Thinking: Finding a Two-Digit Unknown
Decimal Division and Conditionals
Add and Subtract Fractions
Naming Numbers Game
Modeling Life Cycles
Fossils and Past Environments
Patterns and Music
Atoms and Molecules
Geographic Effects on Early Civilizations
Multiplying and Dividing Fractions
Evaluate Algebraic Equations
Scale of Planets in the Solar System
Balanced Ecosystems
Multimedia Book Report
micro:bit® Reaction Game
Events (Alpine UT updates)
Scout's Programming Expedition: Part 1
Scout's Programming Expedition Part 2
Loops: Predator and Prey
Scout's Programming Expedition Part 4
Programming a Cycle
Create an Original Story Animation
Pong Game
Loops: Follow the Path
Speed Block: Bouncy Ball
I-Spy with Lists
Click-a-Mole
Create a Mini Golf Game
Creating Algorithms
Introduction to Clones
Program an AI Chatbot
Events: Dot in Space
Pages: Create a Tapping Game
Snake Game
Functions: Paint by Numbers
Loops: Catch the Ball
Pages: Dragon Story
Scout's Quest: Functions with Boolean Inputs
Maze Game Project
Loops: Frog and Rabbit
Broadcast Messages: Marco Polo
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Clones: Throwing Acorns Game
Basic Data and Programming
Scout's Quest: Functions with Number Inputs
Lists: Shopping with Scout
Scout's Quest: Conditionals
Grid: Solving Mazes
Animal Sounds
Events: Submarine Sequences
Moving Targets Game
Creating Turtle Graphics
Transportation Speeds and Sounds
Conditionals: Flying Bird
Introduction to Events
Sequences: Snowball Fight
Broadcast Messages: Tell a Joke
Lists: Spelling Bee
Events: Traveling with Scout
Variables in Dance
Game Design Project
Operators: Coin Flip
Code Tunes
Bowling Game
All About Me!
Drawing Tools: Nature Walk
Introduction to Repeat Loops
Functions: About Me
Conditionals: Changing Effects
Conditionals: Underwater Exploration
Conditionals: Color Sense
Conditionals: Mazes
Introduction to Functions
Costumes, Backdrops, and Animations
Race Track Game
Loops: Falling Objects
House Design with Area and Perimeter
Star Brightness and Distance
Unit Fractions with Variables
Digital Vocabulary Flashcard Quiz
Seasonal Project (Winter): Design a Snowman
Seasonal Project (Winter): Build a Snowman
Careers in CS: Health and Fitness
Careers in CS: Litter Free Communities
Careers in CS: Major League Baseball
Drawing Tools: Sea Creatures
Careers in CS: Fashion-Retail
Introduction to Sphero Mini® and Sphero BOLT+®
Loops: Sphero® Underwater Exploration
CS Innovators Research Project
Dash® Robot 2 - Proximity Sensor
Conditionals: Sphero® Shark Race
Dash® Robot 3 - Loops and Functions
Inquiry Project: Survey Bar Graph
Inquiry Project: Data Bar Graph
Inquiry Project: Line Graph
Winter Celebrations Around the World
AI Chatbots
Making a Timer
Algorithms: Connecting a Path
Two-Step Dance & Feedback
Guided Research
Compare and Refine Algorithms
Introduction to Design Thinking
Choice Research
Designing Solutions for Accessibility
50

3.CS.9

52 Lessons

Create and modify animations, and present work to others.

Aligned Lessons

Comparing Organisms
How Living Things Survive
Adaptations and Survival: Camouflage
Types of Motion
Create Your Own Story Problem
Original Story Animations - Personal Story
Storytelling Animations Part 2
Original Story Animations - Fiction Story
Classifying Shapes by Category
Wildlife Scene Project
Changes in the Environment
Space Travel Project
Seasonal Project (Summer): Pop the Balloons
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
The Coordinate Plane
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
Using the Go To Page Block
Identify Shapes by Attributes
Introduction to Speed Blocks
Animation Loops Project
Pinball Game Project
Introduction to the Wait Block
Introduction to Pages
End Block: Program a Race
About Me Project
Create a Map
Hide and Seek Game
Design an Adventure Game
Flower Garden Functions Project
Fossils and Past Environments
Multiplying and Dividing Fractions
Scale of Planets in the Solar System
Balanced Ecosystems
Multimedia Book Report
Speed Block: Bouncy Ball
Introduction to Clones
Snake Game
Functions: Paint by Numbers
Pages: Dragon Story
Clones: Throwing Acorns Game
Animal Sounds
Transportation Speeds and Sounds
Game Design Project
All About Me!
Functions: About Me
Loops: Falling Objects
Star Brightness and Distance
Seasonal Project (Winter): Design a Snowman
Seasonal Project (Winter): Build a Snowman
Guided Research

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