K-12 Computer Science Standards

North Dakota 2 Computer Science and Cybersecurity

25 Standards

1

2.NI.1

3 Lessons

Explain that connecting computing devices allows information sharing.

Aligned Lessons

Networks and the Internet
Using Networks to Connect
Exploring Computer Networks
2

2.HS.1

2 Lessons

Identify the components and basic functions of a computer system.

Aligned Lessons

3D Design: Introduction
Computer Basics: Connections
3

2.HS.2

2 Lessons

Independently use a computing device to perform a variety of tasks.

Aligned Lessons

3D Design: Introduction
Computer Basics: Connections
4

2.HS.3

8 Lessons

Recognize users have different technology needs and preferences.

Aligned Lessons

3D Design: Introduction
3D Design: Create a Bubble Wand
Scout Adventures 1: Introducing Scout
Scout Adventures 2: Scout Starts Exploring
Scout Adventures 3: Scout Meets a Friend
Scout Adventures 4: Scout Explores the Forest
Scout Adventures 5: Scout and Bluebird Help
Scout Adventures 6: Scout Celebrates with Friends
5

2.T.1

1 Lesson

Understand technology systems might not work as expected and independently use appropriate terminology to describe a problem.

Aligned Lessons

Computer Basics: Connections
6

2.PSA.1

5 Lessons

Use problem-solving steps: understanding the task, considering various strategies, isolate and debug.

Aligned Lessons

Debugging
Introduction to Debugging
Debugging: Events and Sequences
Debugging: Message Events and Loops
Debugging: Events and Motion
7

2.PSA.2

94 Lessons

Break a task into smaller steps to identify patterns or solve the problem.

Aligned Lessons

Adaptations and Survival: Camouflage
Designing Solutions from Nature
Introduction to Message Events
Properties of Matter
Animal Life Cycles
Events
Counting with Mazes
Storytelling Animations
Create Your Own Story Problem
Weather and Seasons
Original Story Animations - Personal Story
Adding within 20 and Sequences (Unplugged)
Loops
Storytelling Animations Part 2
Original Story Animations - Fiction Story
Advanced Data and Programming
Wildlife Scene Project
Changes in the Environment
VEX 123Ā®: Introduction
Introduction to Bee-BotĀ®: Basic Movements
Counting with Bee-BotĀ®
Introduction to Bee-BotĀ®: Planning a Program
Patterns with Bee-BotĀ®
Comparing Length with Bee-BotĀ®
VEX 123Ā®: Math Word Problems
Weather with Bee-BotĀ®
Needs of Living Things with Bee-BotĀ®
Push and Pull with Bee-BotĀ®
MinecraftĀ® Coding Fundamentals - Basic Moves
MinecraftĀ® Coding Fundamentals - Repeat Loops with Sea Turtles
LEGOĀ® SPIKE Essential: Design a Moving Statue
Space Travel Project
VEX 123Ā®: Patterns of Living Things
Seed Dispersal
Unplugged Introduction to Programming: Part 1
Debugging
Unplugged Introduction to Programming: Part 2
Shapes with Bee-BotĀ®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-BotĀ®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to the Grid
Introduction to Speed Blocks
VEX 123Ā®: Defining Shape Attributes
Forever Loop Dance Party
Code Block Review
End Block: Program a Race
About Me Project
Create a Map
Design an Adventure Game
Preventing Erosion
Introduction to Debugging
Events (Alpine UT updates)
Grow and Shrink Blocks in Motion
Weather with Code & GoĀ® Robot Mouse
Introduction to Code & GoĀ® Robot Mouse: Basic Movements
Counting with Code & GoĀ® Robot Mouse
Introduction to Code & GoĀ® Robot Mouse: Planning a Program
Patterns with Code & GoĀ® Robot Mouse
Comparing Length with Code & GoĀ® Robot Mouse
Needs of Living Things with Code & GoĀ® Robot Mouse
Shapes with Code & GoĀ® Robot Mouse
Making Ten with Code & GoĀ® Robot Mouse
OzobotĀ® Cycle
Debugging: Events and Sequences
Programming a Cycle
Debugging: Message Events and Loops
Loops: Follow the Path
Speed Block: Bouncy Ball
Message Events: Scout Plays in the Forest
Debugging: Events and Motion
Message Events: Simon Says
Maze Game Project
Loops: Frog and Rabbit
Forever Loops: Fireworks
Loops: Play in the Park
Grid: Solving Mazes
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Sequences (Unplugged)
Sequences: Snowball Fight
Bowling Game
All About Me!
Drawing Tools: Nature Walk
Introduction to Repeat Loops
Changing Environments with Bee-BotĀ®
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & GoĀ® Robot Mouse
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Making a Timer
8

2.PSA.3

3 Lessons

Define algorithms.

Aligned Lessons

Computational Thinking: Morning Routines
Computational Thinking: Evening Routines
Computational Thinking: School Day Routines
9

2.DCA.1

2 Lessons

With guidance, construct and interpret data and present it in a chart or graph to make a prediction.

Aligned Lessons

Data Patterns and Predictions
Data Explorers
10

2.DD.1

138 Lessons

Independently or collaboratively create programs to accomplish tasks that include sequencing or looping.

Aligned Lessons

Adaptations and Survival: Camouflage
Introduction to Message Events
Story Problems: Add and Subtract within 20
Greater Than and Less Than: Single-Digit Numbers
Changing Landforms
Creating Shapes
Types of Motion
Animal Life Cycles
Events
Story Problems: Add and Subtract within 10
Place Value: Ones, Tens, and Hundreds
Counting with Mazes
Light and Shadows
From CodeHopJr to CodeHop Blocks
Who Keeps Us Safe?
Sound and Pitch
Story Problems: Add and Subtract within 100
Counting and Sequences (Unplugged)
Storytelling Animations
Phases of the Moon
Create Your Own Story Problem
Living and Nonliving
Digital Flashcards
Weather and Seasons
Original Story Animations - Personal Story
Adding within 20 and Sequences (Unplugged)
Loops
Storytelling Animations Part 2
Sun and Moon, Day and Night
Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
Original Story Animations - Fiction Story
Economic Choices
Advanced Data and Programming
Phonics: Letter Sounds
Cardinal Directions
Events and Money
Wildlife Scene Project
Place Value: Ones and Tens
Finding an Unknown in a Word Problem
Changes in the Environment
Phonics: Digraphs
Counting with Bee-BotĀ®
Introduction to Bee-BotĀ®: Planning a Program
Patterns with Bee-BotĀ®
ScratchJr to Scratch: Events and Loops
Seasons with Bee-BotĀ®
Place Value: Adding Up to 20
Introduction to Coding with LEGOĀ® SPIKE Essential
VEX 123Ā®: Math Word Problems
Weather with Bee-BotĀ®
Needs of Living Things with Bee-BotĀ®
Push and Pull with Bee-BotĀ®
MinecraftĀ® Coding Fundamentals - Basic Moves
MinecraftĀ® Coding Fundamentals - Repeat Loops with Sea Turtles
LEGOĀ® SPIKE Essential: Design a Moving Statue
Space Travel Project
VEX 123Ā®: Patterns of Living Things
Seed Dispersal
Unplugged Introduction to Programming: Part 1
Unplugged Introduction to Programming: Part 2
KiboĀ®: Adding and Subtracting
Shapes with Bee-BotĀ®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-BotĀ®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Minecraft: Education EditionĀ® - Trailblazer
Introduction to Speed Blocks
VEX 123Ā®: Defining Shape Attributes
Introduction to Show and Hide Blocks
Forever Loop Dance Party
Code Block Review
Loops: Catching Butterflies
Greater Than and Less Than: Two-Digit Numbers
Greater Than and Less Than: Three-Digit Numbers
End Block: Program a Race
About Me Project
Chicken Crossing Game
Combining Shapes
River Crossing Game
Racing Game
Create a Map
3D Shapes
Digital Greeting Card
Design an Adventure Game
Patterns and Music
Preventing Erosion
Events (Alpine UT updates)
Grow and Shrink Blocks in Motion
Seasons with Code & GoĀ® Robot Mouse
Weather with Code & GoĀ® Robot Mouse
Introduction to Code & GoĀ® Robot Mouse: Basic Movements
Counting with Code & GoĀ® Robot Mouse
Introduction to Code & GoĀ® Robot Mouse: Planning a Program
Patterns with Code & GoĀ® Robot Mouse
Comparing Length with Code & GoĀ® Robot Mouse
Needs of Living Things with Code & GoĀ® Robot Mouse
Push and Pull with Code & GoĀ® Robot Mouse
Shapes with Code & GoĀ® Robot Mouse
Making Ten with Code & GoĀ® Robot Mouse
Loops: Predator and Prey
Programming a Cycle
Create an Original Story Animation
Loops: Follow the Path
Speed Block: Bouncy Ball
Create a Mini Golf Game
Message Events: Scout Plays in the Forest
Pages: Scout's Travels
Garden Project
Pages: Create a Tapping Game
Growing Garden
Message Events: Simon Says
Maze Game Project
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Sequences: Digital Responsibilities
Grid: Solving Mazes
Animal Sounds
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Sequences (Unplugged)
Introduction to Events
Sequences: Snowball Fight
Bowling Game
All About Me!
Introduction to Repeat Loops
Changing Environments with Bee-BotĀ®
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & GoĀ® Robot Mouse
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Making a Timer
Algorithms: Connecting a Path
Two-Step Dance & Feedback
Choice Research
11

2.A.1

3 Lessons

Continued growth.

Aligned Lessons

Guided Research
Introduction to Research
Choice Research
12

2.E.1

3 Lessons

With guidance, determine whether the purpose of content is to inform or to influence actions.

Aligned Lessons

Guided Research
Introduction to Research
Choice Research
13

2.C.1

103 Lessons

Independently or collaboratively, create a digital product.

Aligned Lessons

Adaptations and Survival: Camouflage
Introduction to Message Events
Story Problems: Add and Subtract within 20
Greater Than and Less Than: Single-Digit Numbers
Changing Landforms
Creating Shapes
Types of Motion
Animal Life Cycles
Events
Story Problems: Add and Subtract within 10
Place Value: Ones, Tens, and Hundreds
Counting with Mazes
Light and Shadows
From CodeHopJr to CodeHop Blocks
Who Keeps Us Safe?
Sound and Pitch
Story Problems: Add and Subtract within 100
Storytelling Animations
Phases of the Moon
Create Your Own Story Problem
Living and Nonliving
Digital Flashcards
Weather and Seasons
Original Story Animations - Personal Story
Loops
Storytelling Animations Part 2
Sun and Moon, Day and Night
Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
Original Story Animations - Fiction Story
Economic Choices
Advanced Data and Programming
Phonics: Letter Sounds
Cardinal Directions
Events and Money
Wildlife Scene Project
Place Value: Ones and Tens
Finding an Unknown in a Word Problem
Changes in the Environment
Phonics: Digraphs
ScratchJr to Scratch: Events and Loops
Place Value: Adding Up to 20
Space Travel Project
Seed Dispersal
Seasonal Project (Summer): Pop the Balloons
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Minecraft: Education EditionĀ® - Trailblazer
Introduction to Speed Blocks
Introduction to Show and Hide Blocks
Forever Loop Dance Party
Code Block Review
Loops: Catching Butterflies
Greater Than and Less Than: Two-Digit Numbers
Greater Than and Less Than: Three-Digit Numbers
End Block: Program a Race
About Me Project
Chicken Crossing Game
Combining Shapes
River Crossing Game
Racing Game
Create a Map
3D Shapes
Digital Greeting Card
Design an Adventure Game
Patterns and Music
Preventing Erosion
Events (Alpine UT updates)
Grow and Shrink Blocks in Motion
Loops: Predator and Prey
Programming a Cycle
Create an Original Story Animation
Speed Block: Bouncy Ball
Create a Mini Golf Game
Message Events: Scout Plays in the Forest
Pages: Scout's Travels
Garden Project
Pages: Create a Tapping Game
Growing Garden
Message Events: Simon Says
Maze Game Project
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Sequences: Digital Responsibilities
Grid: Solving Mazes
Animal Sounds
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Introduction to Events
Sequences: Snowball Fight
Bowling Game
All About Me!
Introduction to Repeat Loops
Seasonal Project (Winter): Build a Snowman
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Making a Timer
Algorithms: Connecting a Path
Two-Step Dance & Feedback
Introduction to Research
Choice Research
14

2.IP.1

5 Lessons

Understand that students own their creative works.

Aligned Lessons

Giving Credit Through Attributions
Two-Step Dance & Feedback
Guided Research
Introduction to Research
Choice Research
15

2.IP.2

5 Lessons

Continued growth.

Aligned Lessons

Giving Credit Through Attributions
Two-Step Dance & Feedback
Guided Research
Introduction to Research
Choice Research
16

2.IC.1

7 Lessons

Identify how technologies are used in the workforce.

Aligned Lessons

Impacts of Technology in Our World
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
What Can AI Do?
How AI Helps Us
Impacts of Computing: Changing World
Computer Basics: Connections
17

2.SI.1

4 Lessons

With guidance, use technology to communicate with others outside of the classroom.

Aligned Lessons

Impacts of Technology in Our World
Minecraft: Education EditionĀ® Basic Gameplay
Sequences: Digital Responsibilities
Collaborating Digitally
18

2.SE.1

5 Lessons

Explain how to use technology in safe and correct ways. (CYSEC)

Aligned Lessons

Impacts of Technology in Our World
Minecraft: Education EditionĀ® Basic Gameplay
Sequences: Digital Responsibilities
Practicing Responsible Technology Use
Responsible Digital Citizens
19

2.SE.2

1 Lesson

Identify strategies for protecting authentication methods. (CYSEC)

Aligned Lessons

Password Protectors
20

2.SE.3

1 Lesson

Recognize the risks of interacting online with others. (CYSEC)

Aligned Lessons

Responsible Digital Citizens
21

2.RU.1

1 Lesson

Explain positive and negative behaviors when using electronic communication. (CYSEC)

Aligned Lessons

Responsible Digital Citizens
22

2.RU.2

1 Lesson

Know and identify how to report concerns regarding online content and behaviors. (CYSEC)

Aligned Lessons

Responsible Digital Citizens
23

2.RU.3

1 Lesson

Develop a code of conduct, explain, and practice appropriate behavior and responsibilities while participating in an online community.

Aligned Lessons

Responsible Digital Citizens
24

2.RU.4

1 Lesson

Comply with Acceptable Use Policies.

Aligned Lessons

Practicing Responsible Technology Use
25

2.DI.1

1 Lesson

Define digital identity.

Aligned Lessons

Responsible Digital Citizens

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