K-12 Computer Science Standards

North Dakota K Computer Science and Cybersecurity

19 Standards

1

K.NI.1

3 Lessons

Recognize that computing devices can be connected.

Aligned Lessons

Networks and the Internet
Using Networks to Connect
Exploring Computer Networks
2

K.HS.1

2 Lessons

Follow directions to use computing devices to perform a variety of appropriate tasks.

Aligned Lessons

3D Design: Introduction
Computer Basics: Introduction
3

K.T.1

1 Lesson

Understand technology systems might not work as expected.

Aligned Lessons

Computer Basics: Introduction
4

K.PSA.1

6 Lessons

With guidance, determine if a program works.

Aligned Lessons

Counting with Mazes
Debugging
Introduction to Debugging
Debugging: Events and Sequences
Debugging: Message Events and Loops
Debugging: Events and Motion
5

K.PSA.2

6 Lessons

Use trial and error in attempt to solve a problem.

Aligned Lessons

Counting with Mazes
Debugging
Introduction to Debugging
Debugging: Events and Sequences
Debugging: Message Events and Loops
Debugging: Events and Motion
6

K.DCA.1

2 Lessons

With guidance, draw conclusions and make predictions based on picture graphs or patterns.

Aligned Lessons

Data Patterns and Predictions
What Can Data Tell Us?
7

K.DD.1

8 Lessons

With guidance, create programs to follow a sequence.

Aligned Lessons

Counting with Mazes
Counting and Sequences (Unplugged)
Adding within 20 and Sequences (Unplugged)
Sequences: Digital Responsibilities
Events: Submarine Sequences
Sequences (Unplugged)
Sequences: Snowball Fight
Careers in CS: Spacecraft Design
8

K.A.1

3 Lessons

With guidance, use a keyword search with a teacher-selected online resource.

Aligned Lessons

Guided Research
Introduction to Research
Choice Research
9

K.E.1

3 Lessons

Name various information sources.

Aligned Lessons

Guided Research
Introduction to Research
Choice Research
10

K.C.1

136 Lessons

With guidance, create a digital product.

Aligned Lessons

Adaptations and Survival: Camouflage
Introduction to Message Events
Story Problems: Add and Subtract within 20
Greater Than and Less Than: Single-Digit Numbers
Changing Landforms
Creating Shapes
Types of Motion
Animal Life Cycles
Events
Story Problems: Add and Subtract within 10
Place Value: Ones, Tens, and Hundreds
Counting with Mazes
Light and Shadows
From CodeHopJr to CodeHop Blocks
Who Keeps Us Safe?
Sound and Pitch
Story Problems: Add and Subtract within 100
Storytelling Animations
Phases of the Moon
Create Your Own Story Problem
Living and Nonliving
Digital Flashcards
Weather and Seasons
Original Story Animations - Personal Story
Loops
Storytelling Animations Part 2
Sun and Moon, Day and Night
Algebraic Thinking: Find an Unknown Number Up to 10 in a Number Story
Original Story Animations - Fiction Story
Economic Choices
Advanced Data and Programming
Phonics: Letter Sounds
Cardinal Directions
Events and Money
Wildlife Scene Project
Place Value: Ones and Tens
Finding an Unknown in a Word Problem
Changes in the Environment
Phonics: Digraphs
Counting with Bee-BotĀ®
Introduction to Bee-BotĀ®: Planning a Program
Patterns with Bee-BotĀ®
ScratchJr to Scratch: Events and Loops
Seasons with Bee-BotĀ®
Place Value: Adding Up to 20
Introduction to Coding with LEGOĀ® SPIKE Essential
VEX 123Ā®: Math Word Problems
Weather with Bee-BotĀ®
Needs of Living Things with Bee-BotĀ®
Push and Pull with Bee-BotĀ®
MinecraftĀ® Coding Fundamentals - Basic Moves
MinecraftĀ® Coding Fundamentals - Repeat Loops with Sea Turtles
LEGOĀ® SPIKE Essential: Design a Moving Statue
Space Travel Project
VEX 123Ā®: Patterns of Living Things
Seed Dispersal
Unplugged Introduction to Programming: Part 1
Unplugged Introduction to Programming: Part 2
KiboĀ®: Adding and Subtracting
Shapes with Bee-BotĀ®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-BotĀ®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Minecraft: Education EditionĀ® - Trailblazer
Introduction to Speed Blocks
VEX 123Ā®: Defining Shape Attributes
Introduction to Show and Hide Blocks
Forever Loop Dance Party
Code Block Review
Loops: Catching Butterflies
Greater Than and Less Than: Two-Digit Numbers
Greater Than and Less Than: Three-Digit Numbers
End Block: Program a Race
About Me Project
Chicken Crossing Game
Combining Shapes
River Crossing Game
Racing Game
Create a Map
3D Shapes
Digital Greeting Card
Design an Adventure Game
Patterns and Music
Preventing Erosion
Events (Alpine UT updates)
Grow and Shrink Blocks in Motion
Seasons with Code & GoĀ® Robot Mouse
Weather with Code & GoĀ® Robot Mouse
Introduction to Code & GoĀ® Robot Mouse: Basic Movements
Counting with Code & GoĀ® Robot Mouse
Introduction to Code & GoĀ® Robot Mouse: Planning a Program
Patterns with Code & GoĀ® Robot Mouse
Comparing Length with Code & GoĀ® Robot Mouse
Needs of Living Things with Code & GoĀ® Robot Mouse
Push and Pull with Code & GoĀ® Robot Mouse
Shapes with Code & GoĀ® Robot Mouse
Making Ten with Code & GoĀ® Robot Mouse
Loops: Predator and Prey
Programming a Cycle
Create an Original Story Animation
Speed Block: Bouncy Ball
Create a Mini Golf Game
Message Events: Scout Plays in the Forest
Pages: Scout's Travels
Garden Project
Pages: Create a Tapping Game
Growing Garden
Message Events: Simon Says
Maze Game Project
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Sequences: Digital Responsibilities
Grid: Solving Mazes
Animal Sounds
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Introduction to Events
Sequences: Snowball Fight
Bowling Game
All About Me!
Introduction to Repeat Loops
Changing Environments with Bee-BotĀ®
Seasonal Project (Winter): Build a Snowman
Changing Environments with Code & GoĀ® Robot Mouse
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Making a Timer
Algorithms: Connecting a Path
Two-Step Dance & Feedback
Introduction to Research
Choice Research
Being Kind Online
11

K.IP.1

4 Lessons

Discuss that creative works have owners (copyright).

Aligned Lessons

Giving Credit Through Attributions
Guided Research
Introduction to Research
Choice Research
12

K.IP.2

4 Lessons

Understand that credit should be given to the creator of creative work.

Aligned Lessons

Giving Credit Through Attributions
Guided Research
Introduction to Research
Choice Research
13

K.IC.1

6 Lessons

List different ways in which technologies are used in daily life.

Aligned Lessons

Impacts of Technology in Our World
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
What Can AI Do?
How AI Helps Us
Impacts of Computing: Daily Life
14

K.SI.1

3 Lessons

With guidance, use technology to share thinking with teachers or adults.

Aligned Lessons

Impacts of Technology in Our World
Minecraft: Education EditionĀ® Basic Gameplay
Sequences: Digital Responsibilities
15

K.SE.1

6 Lessons

With guidance, use technology in safe and correct ways. (CYSEC)

Aligned Lessons

Impacts of Technology in Our World
Minecraft: Education EditionĀ® Basic Gameplay
Sequences: Digital Responsibilities
Keeping Information Safe
Positive Online Behavior
Introduction to Responsible Technology Use
16

K.SE.2

1 Lesson

With guidance, use authentication methods to access technology. (CYSEC)

Aligned Lessons

Keeping Information Safe
17

K.RU.1

3 Lessons

Discuss positive and negative behaviors when using electronic communication. (CYSEC)

Aligned Lessons

Keeping Information Safe
Positive Online Behavior
Being Kind Online
18

K.RU.2

2 Lessons

With guidance, identify appropriate manners while participating in an online community.

Aligned Lessons

Keeping Information Safe
Positive Online Behavior
19

K.RU.4

1 Lesson

Comply with Acceptable Use Policies.

Aligned Lessons

Introduction to Responsible Technology Use

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