Oklahoma 3 Academic Standards for Computer Science
21 Standards
3.CS.HS.01
21 LessonsModel how information flows through hardware and software to accomplish tasks.
Aligned Lessons
3.CS.T.01
3 LessonsIdentify, using accurate terminology, simple hardware and software problems that may occur during everyday use, discuss problems with peers and adults, and apply strategies for solving these problems (e.g., refresh the screen, closing and reopening an application or file, unmuting or adjusting the volume on headphones).
Aligned Lessons
3.NI.NCO.01
3 LessonsRecognize that information is sent and received over physical or wireless paths.
Aligned Lessons
3.NI.C.01
13 LessonsIdentify problems that relate to inappropriate use of computing devices and networks.
Aligned Lessons
3.DA.S.01
4 LessonsRecognize that different types of information are stored in different formats that have associated programs (i.e., documents open in a word processor) and varied storage requirements.
Aligned Lessons
3.DA.CVT.01
8 LessonsCollect and organize data in various visual formats.
Aligned Lessons
3.DA.IM.01
7 LessonsWith guidance, utilize data to make predictions and discuss whether there is adequate data to make reliable predictions.
Aligned Lessons
3.AP.A.01
6 LessonsCompare multiple algorithms for the same task.
Aligned Lessons
3.A.V.01
64 LessonsCreate programs that use variables to store and modify grade level appropriate data.
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3.AP.C.01
163 LessonsCreate programs using a programming language that utilize sequencing, repetition, conditionals, and variables to solve a problem or express ideas both independently and collaboratively.
Aligned Lessons
3.AP.M.01
76 LessonsDecompose (break down) the steps needed to solve a problem into a precise sequence of instructions.
Aligned Lessons
3.AP.M.02
24 LessonsWith grade appropriate complexity, modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.
Aligned Lessons
3.AP.PD.01
16 LessonsUse an iterative process to plan the development of a program while solving simple problems.
Aligned Lessons
3.AP.PD.02
3 LessonsObserve intellectual property rights and give appropriate credit when creating or remixing programs.
Aligned Lessons
3.AP.PD.03
105 LessonsAnalyze and debug a program that includes sequencing, repetition and variables in a programming language.
Aligned Lessons
3.AP.PD.04
14 LessonsCommunicate and explain your program development using comments, presentations and demonstrations.
Aligned Lessons
3.IC.C.01
6 LessonsIdentify computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices.
Aligned Lessons
3.IC.C.02
5 LessonsIdentify possible problems and how computing devices have built in features for increasing accessibility to all users.
Aligned Lessons
3.IC.SI.01
10 LessonsDevelop a code of conduct, explain, and practice grade-level appropriate behavior and responsibilities while participating in an online community. Identify and report inappropriate behavior.
Aligned Lessons
3.IC.SI.02
5 LessonsIdentify how computational products may be, or have been, improved to incorporate diverse perspectives.
Aligned Lessons
3.IC.SLE.01
3 LessonsIdentify types of digital data that may have intellectual property rights that prevent copying or require attribution.