K-12 Computer Science Standards

Texas 5 Math TEKS

46 Standards

1

5.1(A)

Apply mathematics to problems arising in everyday life, society, and the workplace.

2

5.1(B)

Use a problem-solving model that incorporates analyzing given information, formulating a plan or strategy, determining a solution, justifying the solution, and evaluating the problem-solving process and the reasonableness of the solution.

3

5.1(C)

Select tools, including real objects, manipulatives, paper and pencil, and technology as appropriate, and techniques, including mental math, estimation, and number sense as appropriate, to solve problems.

4

5.1(D)

1 Lesson

Communicate mathematical ideas, reasoning, and their implications using multiple representations, including symbols, diagrams, graphs, and language as appropriate.

Aligned Lessons

Data Analysts
5

5.1(E)

Create and use representations to organize, record, and communicate mathematical ideas.

6

5.1(F)

Analyze mathematical relationships to connect and communicate mathematical ideas.

7

5.1(G)

Display, explain, and justify mathematical ideas and arguments using precise mathematical language in written or oral communication.

8

5.2(A)

1 Lesson

Represent the value of the digit in decimals through the thousandths using expanded notation and numerals.

Aligned Lessons

Naming Numbers Game
9

5.2(B)

Compare and order two decimals to thousandths and represent comparisons using the symbols >, <, or =.

10

5.2(C)

3 Lessons

Round decimals to tenths or hundredths.

Aligned Lessons

micro:bit® Rounding to the Nearest Ten
micro:bit® Rounding to the Nearest Hundred
micro:bit® Rounding with Decimals
11

5.3(A)

1 Lesson

Estimate to determine solutions to mathematical and real-world problems involving addition, subtraction, multiplication, or division.

Aligned Lessons

Adding with Loops
12

5.3(B)

2 Lessons

Multiply with fluency a three-digit number by a two-digit number using the standard algorithm.

Aligned Lessons

Multi-digit Multiplication and Conditionals
Multiplication Quiz Game
13

5.3(C)

3 Lessons

Solve with proficiency for quotients of up to a four-digit dividend by a two-digit divisor using strategies and the standard algorithm.

Aligned Lessons

Multi-digit Multiplication and Conditionals
Decimal Division and Conditionals
Animating Sprites with Division
14

5.3(D)

Represent multiplication of decimals with products to the hundredths using objects and pictorial models, including area models.

15

5.3(E)

Solve for products of decimals to the hundredths, including situations involving money, using strategies based on place-value understandings, properties of operations, and the relationship to the multiplication of whole numbers.

16

5.3(F)

Represent quotients of decimals to the hundredths, up to four-digit dividends and two-digit whole number divisors, using objects and pictorial models, including area models.

17

5.3(G)

2 Lessons

Solve for quotients of decimals to the hundredths, up to four-digit dividends and two-digit whole number divisors, using strategies and algorithms, including the standard algorithm.

Aligned Lessons

Decimal Division and Conditionals
Animating Sprites with Division
18

5.3(H)

Represent and solve addition and subtraction of fractions with unequal denominators referring to the same whole using objects and pictorial models and properties of operations.

19

5.3(I)

2 Lessons

Represent and solve multiplication of a whole number and a fraction that refers to the same whole using objects and pictorial models, including area models.

Aligned Lessons

Fractions and Variables
Multiplying Fractions by Whole Numbers
20

5.3(J)

2 Lessons

Represent division of a unit fraction by a whole number and the division of a whole number by a unit fraction using objects and pictorial models, including area models.

Aligned Lessons

Multiplying Fractions by Whole Numbers
Multiplying and Dividing Fractions
21

5.3(K)

Add and subtract positive rational numbers fluently.

22

5.3(L)

2 Lessons

Divide whole numbers by unit fractions and unit fractions by whole numbers.

Aligned Lessons

Animating Unit Fractions
Multiplying and Dividing Fractions
23

5.4(A)

Identify prime and composite numbers.

24

5.4(B)

1 Lesson

Represent and solve multi-step problems involving the four operations with whole numbers using equations with a letter standing for the unknown quantity.

Aligned Lessons

Evaluate Algebraic Equations
25

5.4(C)

Generate a numerical pattern when given a rule in the form y = ax or y = x + a and graph.

26

5.4(D)

Recognize the difference between additive and multiplicative numerical patterns given in a table or graph.

27

5.4(E)

Describe the meaning of parentheses and brackets in a numeric expression.

28

5.4(F)

1 Lesson

Simplify numerical expressions that do not involve exponents, including up to two levels of grouping.

Aligned Lessons

Evaluate Algebraic Equations
29

5.4(G)

3 Lessons

Use concrete objects and pictorial models to develop the formulas for the volume of a rectangular prism.

Aligned Lessons

Area of a Rectangle with Tiles
House Design with Area and Perimeter
Modeling Perimeter with Finch Robot®
30

5.4(H)

3 Lessons

Represent and solve problems related to perimeter, area, and volume.

Aligned Lessons

Area of a Rectangle with Tiles
House Design with Area and Perimeter
Modeling Perimeter with Finch Robot®
31

5.5(A)

4 Lessons

Classify two-dimensional figures in a hierarchy of sets and subsets using graphic organizers based on their attributes and properties.

Aligned Lessons

Classifying Shapes by Category
Classifying Shapes Using Lines and Angles
Classifying Quadrilaterals in a Hierarchy
VEX GO®: Lines and Angles
32

5.6(A)

Recognize a cube with side length of one unit as a unit cube having one cubic unit of volume and the volume of a three-dimensional figure as the number of unit cubes.

33

5.6(B)

Determine the volume of a rectangular prism with whole number side lengths in problems related to the number of layers times the number of unit cubes in the area of the base.

34

5.7(A)

2 Lessons

Solve problems by calculating conversions within a measurement system, customary or metric.

Aligned Lessons

Unit Converter
VEX GO®: Measurement
35

5.8(A)

Describe the key attributes of the coordinate plane, including perpendicular number lines where the intersection (origin) coincides with zero on each number line.

36

5.8(B)

Describe the process for graphing ordered pairs of numbers in the first quadrant of the coordinate plane.

37

5.8(C)

3 Lessons

Graph in the first quadrant of the coordinate plane ordered pairs of numbers arising from mathematical and real-world problems, including those generated by number patterns or found in an input-output table.

Aligned Lessons

Makey Makey®: Graphing Points on a Coordinate Plane
micro:bit®: Graphing Points on a Coordinate Plane
Safety Solutions micro:bit® Design Project
38

5.9(A)

Represent categorical data with bar graphs or frequency tables and numerical data with dot plots or stem-and-leaf plots.

39

5.9(B)

Represent discrete paired data on a scatterplot.

40

5.9(C)

Solve one- and two-step problems using data from a frequency table, dot plot, bar graph, stem-and-leaf plot, or scatterplot.

41

5.10(A)

Define income tax, payroll tax, sales tax, and property tax.

42

5.10(B)

Explain the difference between gross income and net income.

43

5.10(C)

Identify the advantages and disadvantages of different methods of payment, including check, credit card, debit card, and electronic payments.

44

5.10(D)

Develop a system for keeping and using financial records.

45

5.10(E)

Describe actions that might be taken to balance a budget when expenses exceed income.

46

5.10(F)

Balance a simple budget.

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