K-12 Computer Science Standards

Texas K Science TEKS

39 Standards

1

K.1(A)

6 Lessons

Ask questions and define problems based on observations or information from text, phenomena, models, or investigations.

Aligned Lessons

Comparing Organisms
How Living Things Survive
LEGO® SPIKE Essential: Design for Changing Weather
Park Cleanup STEM Project with Bee-Bot®
Park Cleanup STEM Project with Code & Go® Robot Mouse
Changing Environments with Bee-Bot®
2

K.1(B)

6 Lessons

Use scientific practices to plan and conduct simple descriptive investigations and use engineering practices to design solutions to problems.

Aligned Lessons

Designing Solutions from Nature
LEGO® SPIKE Essential: Design for Changing Weather
Preventing Erosion
Park Cleanup STEM Project with Bee-Bot®
Park Cleanup STEM Project with Code & Go® Robot Mouse
Introduction to the Design Process
3

K.1(C)

Identify, describe, and demonstrate safe practices during classroom and field investigations as outlined in Texas Education Agency-approved safety standards.

4

K.1(D)

Use tools (e.g., hand lenses, goggles) to observe, measure, test, and compare.

5

K.1(E)

1 Lesson

Collect observations and measurements as evidence.

Aligned Lessons

Weather and Seasons
6

K.1(F)

Record and organize data using pictures, numbers, words, symbols, and simple graphs.

7

K.1(G)

4 Lessons

Develop and use models to represent phenomena, objects, and processes or design a prototype for a solution to a problem.

Aligned Lessons

Comparing Organisms
Designing Solutions from Nature
Animal Life Cycles
Introduction to the Design Process
8

K.2(A)

Identify basic advantages and limitations of models such as their size, properties, and materials.

9

K.2(B)

1 Lesson

Analyze data by identifying significant features and patterns.

Aligned Lessons

Data Patterns and Predictions
10

K.2(C)

3 Lessons

Use mathematical concepts to compare two objects with common attributes.

Aligned Lessons

Properties of Matter
Comparing Length with Bee-Bot®
Comparing Length with Code & Go® Robot Mouse
11

K.2(D)

3 Lessons

Evaluate a design or object using criteria to determine if it works as intended.

Aligned Lessons

Park Cleanup STEM Project with Bee-Bot®
Park Cleanup STEM Project with Code & Go® Robot Mouse
Introduction to the Design Process
12

K.3(A)

3 Lessons

Develop explanations and propose solutions supported by data and models.

Aligned Lessons

Designing Solutions from Nature
LEGO® SPIKE Essential: Design for Changing Weather
Preventing Erosion
13

K.3(B)

Communicate explanations and solutions individually and collaboratively in a variety of settings and formats.

14

K.3(C)

Listen actively to others' explanations to identify important evidence and engage respectfully in scientific discussion.

15

K.4(A)

4 Lessons

Explain how science or an innovation can help others.

Aligned Lessons

Designing Solutions from Nature
LEGO® SPIKE Essential: Design for Changing Weather
Park Cleanup STEM Project with Bee-Bot®
Park Cleanup STEM Project with Code & Go® Robot Mouse
16

K.4(B)

Identify scientists and engineers (e.g., Isaac Newton, Mae Jemison) and explore their roles.

17

K.5(A)

3 Lessons

Identify and use patterns to describe phenomena or design solutions.

Aligned Lessons

Comparing Organisms
Sun and Moon, Day and Night
VEX 123®: Patterns of Living Things
18

K.5(B)

4 Lessons

Investigate and predict cause-and-effect relationships in science.

Aligned Lessons

Changing Landforms
Types of Motion
Push and Pull with Bee-Bot®
Push and Pull with Code & Go® Robot Mouse
19

K.5(C)

1 Lesson

Describe the properties of objects in terms of relative size (scale) and relative quantity.

Aligned Lessons

Properties of Matter
20

K.5(D)

2 Lessons

Examine the parts of a whole to define or model a system.

Aligned Lessons

Animal Life Cycles
Ozobot® Cycle
21

K.5(E)

2 Lessons

Identify forms of energy and properties of matter.

Aligned Lessons

Properties of Matter
Sound and Pitch
22

K.5(F)

4 Lessons

Describe the relationship between the structure and function of objects, organisms, and systems.

Aligned Lessons

Comparing Organisms
Adaptations and Survival: Camouflage
Designing Solutions from Nature
Seed Dispersal
23

K.5(G)

9 Lessons

Describe how factors or conditions can cause objects, organisms, and systems to either change or stay the same.

Aligned Lessons

How Living Things Survive
Adaptations and Survival: Camouflage
Needs of Plants
Changes in the Environment
Needs of Living Things with Bee-Bot®
LEGO® SPIKE Essential: Design for Changing Weather
Needs of Living Things with Code & Go® Robot Mouse
Changing Environments with Bee-Bot®
Changing Environments with Code & Go® Robot Mouse
24

K.6

1 Lesson

Identify and record observable physical properties of objects, including shape, color, texture, and material.

Aligned Lessons

Properties of Matter
25

K.7

3 Lessons

Describe and predict how a magnet interacts with various materials and how magnets can be used to push or pull.

Aligned Lessons

Types of Motion
Push and Pull with Bee-Bot®
Push and Pull with Code & Go® Robot Mouse
26

K.8(A)

2 Lessons

Communicate the idea that objects can only be seen when a light source is present and compare the effects of different amounts of light on the appearance of objects.

Aligned Lessons

Light and Shadows
Kibo®: Communicating Across Distances (Light and Sound)
27

K.8(B)

2 Lessons

Demonstrate and explain that light travels through some objects and is blocked by other objects, creating shadows.

Aligned Lessons

Light and Shadows
Kibo®: Communicating Across Distances (Light and Sound)
28

K.9(A)

2 Lessons

Identify, describe, and predict the patterns of day and night and their observable characteristics.

Aligned Lessons

Phases of the Moon
Sun and Moon, Day and Night
29

K.9(B)

2 Lessons

Observe, describe, and illustrate the Sun, Moon, stars, and objects in the sky such as clouds.

Aligned Lessons

Phases of the Moon
Sun and Moon, Day and Night
30

K.10(A)

1 Lesson

Describe and classify rocks by the observable properties of size, shape, color, and texture.

Aligned Lessons

Preventing Erosion
31

K.10(B)

6 Lessons

Observe and describe weather changes from day to day and over seasons.

Aligned Lessons

Weather and Seasons
Seasons with Bee-Bot®
Weather with Bee-Bot®
LEGO® SPIKE Essential: Design for Changing Weather
Seasons with Code & Go® Robot Mouse
Weather with Code & Go® Robot Mouse
32

K.10(C)

Identify evidence that supports the idea that air is all around us and demonstrate that wind is moving air using items such as a windsock, pinwheel, or ribbon.

33

K.11

1 Lesson

Observe and generate examples of practical uses for rocks, soil, and water.

Aligned Lessons

Preventing Erosion
34

K.12(A)

6 Lessons

Observe and identify the dependence of plants on air, sunlight, water, nutrients in the soil, and space to grow.

Aligned Lessons

How Living Things Survive
Living and Nonliving
Needs of Plants
Needs of Living Things with Bee-Bot®
Seed Dispersal
Needs of Living Things with Code & Go® Robot Mouse
35

K.12(B)

10 Lessons

Observe and identify the dependence of animals on air, water, food, space, and shelter.

Aligned Lessons

How Living Things Survive
Adaptations and Survival: Camouflage
Living and Nonliving
Communities Modify Their Environment
Changes in the Environment
Needs of Living Things with Bee-Bot®
Seed Dispersal
Needs of Living Things with Code & Go® Robot Mouse
Changing Environments with Bee-Bot®
Changing Environments with Code & Go® Robot Mouse
36

K.13(A)

2 Lessons

Identify the structures of plants, including roots, stems, leaves, flowers, and fruits.

Aligned Lessons

Needs of Plants
VEX 123®: Patterns of Living Things
37

K.13(B)

7 Lessons

Identify different structures that animals have for interaction with their environment such as seeing, hearing, moving, and grasping objects.

Aligned Lessons

Comparing Organisms
How Living Things Survive
Adaptations and Survival: Camouflage
Designing Solutions from Nature
Changes in the Environment
VEX 123®: Patterns of Living Things
Seed Dispersal
38

K.13(C)

2 Lessons

Identify and record the changes from seed, seedling, plant, flower, and fruit in a simple plant life cycle.

Aligned Lessons

Animal Life Cycles
Needs of Plants
39

K.13(D)

Identify ways that young plants resemble the parent plant.

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