K-12 Computer Science Standards

Utah 1 Computer Science Standards

10 Standards

1

1.CS.1

8 Lessons

Operate a variety of computing devices that perform tasks accurately and quickly based on user needs and preferences.

Aligned Lessons

Types of Software
Introduction to Word Processing
Introduction to Presentations
Introduction to Spreadsheets
Computer Basics: Exploration
Exploring Word Processing
Exploring Presentations
Exploring Spreadsheets
2

1.CS.2

16 Lessons

Explore the functions of common hardware and software components of computing systems.

Aligned Lessons

Ozobot® Programming 1: Introduction
Ozobot® Programming 2: More Color Codes
Introduction to LEGO® Spike Essential
Introduction to Kibo®
Mouse Practice
Keyboard Introduction
Ozobot® Timeline
Ozobot® Cycle
Types of Software
Introduction to Word Processing
Introduction to Presentations
Introduction to Spreadsheets
Computer Basics: Exploration
Exploring Word Processing
Exploring Presentations
Exploring Spreadsheets
3

1.DA.1

3 Lessons

Collect and present data in various visual formats.

Aligned Lessons

Advanced Data and Programming
Data Patterns and Predictions
Basic Data and Programming
4

1.DA.2

2 Lessons

Identify and describe patterns in data visualizations (unplugged or digital), such as charts or graphs, to make predictions.

Aligned Lessons

Data Patterns and Predictions
Basic Data and Programming
5

1.AP.1

2 Lessons

Demonstrate understanding of the way programs store and manipulate data as variables, such as numbers, words, colors, and images.

Aligned Lessons

Variables: Keeping Score
Variables: Storing Data with Symbols
6

1.AP.2

68 Lessons

Break down (deconstruct) algorithms and list the steps needed to solve a problem into a sequence of tasks and sub-tasks.

Aligned Lessons

Properties of Matter
Types of Motion
Animal Life Cycles
Events
Counting with Mazes
Create Your Own Story Problem
Adding within 20 and Sequences (Unplugged)
Loops
Storytelling Animations Part 2
Advanced Data and Programming
Wildlife Scene Project
Changes in the Environment
VEX 123®: Introduction
Introduction to Bee-Bot®: Basic Movements
Comparing Length with Bee-Bot®
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
VEX 123®: Patterns of Living Things
Seed Dispersal
Unplugged Introduction to Programming: Part 1
Debugging
Unplugged Introduction to Programming: Part 2
Kibo®: Adding and Subtracting
Shapes with Bee-Bot®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-Bot®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to Speed Blocks
Forever Loop Dance Party
Code Block Review
About Me Project
Create a Map
Tap-a-Mole Game
Design an Adventure Game
Flower Garden Functions Project
Preventing Erosion
Geographic Effects on Early Civilizations
micro:bit® Reaction Game
Introduction to Debugging
Events (Alpine UT updates)
Introduction to Code & Go® Robot Mouse: Basic Movements
Ozobot® Cycle
Debugging: Events and Sequences
Programming a Cycle
Debugging: Message Events and Loops
Loops: Follow the Path
Speed Block: Bouncy Ball
Message Events: Scout Plays in the Forest
Garden Project
Debugging: Events and Motion
Message Events: Simon Says
Loops: Frog and Rabbit
Forever Loops: Fireworks
Loops: Play in the Park
Basic Data and Programming
Grid: Solving Mazes
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Sequences (Unplugged)
All About Me!
Introduction to Repeat Loops
Seasonal Project (Winter): Build a Snowman
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Making a Timer
7

1.AP.3

118 Lessons

Create programs with sequences (steps) of commands and simple loops (repeated patterns), to express ideas or address a problem.

Aligned Lessons

Introduction to Message Events
Story Problems: Add and Subtract within 20
Greater Than and Less Than: Single-Digit Numbers
Changing Landforms
Types of Motion
Animal Life Cycles
Events
Story Problems: Add and Subtract within 10
Counting with Mazes
Light and Shadows
Sound and Pitch
Story Problems: Add and Subtract within 100
Storytelling Animations
Phases of the Moon
Create Your Own Story Problem
Living and Nonliving
Weather and Seasons
Original Story Animations - Personal Story
Loops
Storytelling Animations Part 2
Sun and Moon, Day and Night
Original Story Animations - Fiction Story
Economic Choices
Advanced Data and Programming
Cardinal Directions
Events and Money
Wildlife Scene Project
Communities Modify Their Environment
Place Value: Ones and Tens
Finding an Unknown in a Word Problem
Changes in the Environment
Place Value: Adding Up to 20
Comparing Length with Bee-Bot®
Introduction to Coding with LEGO® SPIKE Essential
Weather with Bee-Bot®
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
Space Travel Project
Punctuation: Write a Great Sentence!
Seed Dispersal
Unplugged Introduction to Programming: Part 1
Unplugged Introduction to Programming: Part 2
Kibo®: Adding and Subtracting
Shapes with Bee-Bot®
Seasonal Project (Summer): Pop the Balloons
Making Ten with Bee-Bot®
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Minecraft: Education Edition® - Trailblazer
Introduction to Speed Blocks
Introduction to Show and Hide Blocks
Forever Loop Dance Party
Coding Card Game: Sequences
Coding Card Game: Sequences 2
Coding Card Game: Loops
Coding Card Game: Loops 2
Coding Card Game: Conditionals
Coding Card Game: Conditionals 2
Code Block Review
Loops: Catching Butterflies
Greater Than and Less Than: Two-Digit Numbers
Greater Than and Less Than: Three-Digit Numbers
About Me Project
Chicken Crossing Game
Combining Shapes
River Crossing Game
Create a Map
3D Shapes
Digital Greeting Card
Tap-a-Mole Game
Design an Adventure Game
Flower Garden Functions Project
Patterns and Music
Preventing Erosion
Geographic Effects on Early Civilizations
micro:bit® Reaction Game
Events (Alpine UT updates)
Grow and Shrink Blocks in Motion
Weather with Code & Go® Robot Mouse
Counting with Code & Go® Robot Mouse
Comparing Length with Code & Go® Robot Mouse
Needs of Living Things with Code & Go® Robot Mouse
Push and Pull with Code & Go® Robot Mouse
Shapes with Code & Go® Robot Mouse
Making Ten with Code & Go® Robot Mouse
Ozobot® Cycle
Loops: Predator and Prey
Programming a Cycle
Create an Original Story Animation
Loops: Follow the Path
Speed Block: Bouncy Ball
Create a Mini Golf Game
Message Events: Scout Plays in the Forest
Garden Project
Pages: Create a Tapping Game
Message Events: Simon Says
Maze Game Project
Loops: Frog and Rabbit
Grid: Arctic Animation
Forever Loops: Fireworks
Loops: Play in the Park
Grid: Solving Mazes
Events: Submarine Sequences
Moving Targets Game
Transportation Speeds and Sounds
Introduction to Events
Sequences: Snowball Fight
Bowling Game
All About Me!
Drawing Tools: Nature Walk
Introduction to Repeat Loops
Seasonal Project (Winter): Build a Snowman
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Making a Timer
Algorithms: Connecting a Path
Guided Research
Choice Research
8

1.IC.1

7 Lessons

Develop the ability to work respectfully and responsibly with others whether communicating face to face or electronically.

Aligned Lessons

Introduction to LEGO® Spike Essential
Introduction to Coding with LEGO® SPIKE Essential
Kibo®: Communicating Across Distances (Light and Sound)
LEGO® SPIKE Essential: Design a Moving Statue
Sequences: Digital Responsibilities
Positive Online Behavior
Responsible Digital Citizens
9

1.CT.1

69 Lessons

Determine the steps needed to solve a problem and develop a sequence of instructions.

Aligned Lessons

Introduction to Message Events
Properties of Matter
Types of Motion
Events
Counting with Mazes
Light and Shadows
Storytelling Animations
Create Your Own Story Problem
Original Story Animations - Personal Story
Loops
Storytelling Animations Part 2
Original Story Animations - Fiction Story
Wildlife Scene Project
3D Design: Introduction
VEX 123®: Math Word Problems
Minecraft® Coding Fundamentals - Basic Moves
Minecraft® Coding Fundamentals - Repeat Loops with Sea Turtles
LEGO® SPIKE Essential: Design a Moving Statue
VEX 123®: Patterns of Living Things
Seed Dispersal
Unplugged Introduction to Programming: Part 1
Unplugged Introduction to Programming: Part 2
Seasonal Project (Summer): Pop the Balloons
Seasonal Project (Spring): Create a Chase Game
Seasonal Project (Fall): Gathering Apples Game
Using the Go To Page Block
Introduction to the Grid
Introduction to Speed Blocks
VEX 123®: Defining Shape Attributes
Forever Loop Dance Party
Coding Card Game: Sequences
Coding Card Game: Sequences 2
Coding Card Game: Loops
Coding Card Game: Loops 2
Coding Card Game: Conditionals
Coding Card Game: Conditionals 2
Code Block Review
About Me Project
Create a Map
Hide and Seek Game
3D Shapes
Design an Adventure Game
Flower Garden Functions Project
Preventing Erosion
Geographic Effects on Early Civilizations
micro:bit® Reaction Game
Events (Alpine UT updates)
Loops: Follow the Path
Speed Block: Bouncy Ball
Message Events: Scout Plays in the Forest
Garden Project
Pages: Create a Tapping Game
Message Events: Simon Says
Loops: Frog and Rabbit
Forever Loops: Fireworks
Loops: Play in the Park
Grid: Solving Mazes
Animal Sounds
Events: Submarine Sequences
Transportation Speeds and Sounds
Sequences (Unplugged)
Introduction to Events
Acting with Events
All About Me!
Introduction to Repeat Loops
Seasonal Project (Winter): Build a Snowman
Careers in CS: Litter Free Communities
Careers in CS: Fashion-Retail
Making a Timer
10

1.CT.2

6 Lessons

Recognize similarities between new problems and problems they have solved in the past.

Aligned Lessons

Storytelling Animations Part 2
Unplugged Introduction to Programming: Part 2
Coding Card Game: Sequences 2
Coding Card Game: Loops 2
Coding Card Game: Conditionals 2
Grid: Arctic Animation

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